I am a 3D Animator originally from Jakarta, Indonesia. I have always been passionate about animation, whether it be realistic, stylized, creature, or bipeds. I am always looking for ways to challenge myself creatively.
When I’m not animating, I like to make videos or do photography. I like to do anything that always keeps my creative mind going.
Work History
Previs Artist
The Third Floor
July 2021 - Present
Los Angeles Metropolitan Area
Animation Apprenticeship
Technicolor
February 2021 - April 2021
Montreal, Quebec, Canada
Completed an 8-week online intensive training using provided industry-standard software tools.
Studied VFX pipeline, production workflow, biped animation, and creature animation.
Previs Artist
SkyEdge Studios
September 2020 - September 2020
San Francisco Bay Area
- Generate sequences of animated shots based on storyboards and verbal directions
- Animated human characters and creatures in a scene in high quality, realistic manner
Post-vis Animator
Razmatazz Filmworks
July 2020 - September 2020
San Francisco, California, United States
- Generate a shot based on verbal direction
- Create a realistic and compelling creature animation
Animator
Made by Humans
August 2020 - August 2020
Jakarta, Indonesia
- Responsible for asset and camera animation based on the storyboard, and verbal direction
- Work collaboratively with the supervisor and render artist to ensure the final product is finished
3D Character Animator
AAU StudioX
September 2018 - July 2019
Project Title: "Steve's Catch" (Sept 2018 - March 2019) & "Good, Bad, and Beautiful" (Sept 2018 - Jul 2019)
- Responsible for animating the characters in a scene in high quality