Van Ouk

Van Ouk

Senior Modeler / 15 yrs

Los Angeles, CA

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Work History
  • Hard Surface Modeler

    Encore VFX

    September 2018 - August 2023
    Burbank, CA

    • Hard surface modeling for television
    • UV layout
    • Texturing
    • Look Dev

  • 3D Artist

    Apple Inc.

    January 2018 - March 2018
    San Francisco Bay Area

    • Hard surface Modeling

  • Freelance 3D Artist

    CVLT

    May 2017 - December 2017
    Greater Los Angeles Area

    • Modeled Dozens of Anthropologie Hi-End Furniture
    • Maya 3D Modeling
    • Zbrush Sculpting
    • UV management
    • Working with scan data

  • Freelance Digital Modeler

    ICONA Group

    February 2017 - February 2017
    Rancho Santa Margarita, California

    • Modeled car interior from drawn concepts.

  • 3D Modeler / Vehicle Artist

    Evox Images

    March 2013 - June 2016
    Rancho Dominguez, CA

    • Lead Modeler on two Nissan project cars.
    • Vehicle Body/Component modeling.
    • Working with CAD/Scan Data.
    • Image based modeling
    • Camera matching.
    • Scene assembly.
    • Vehicle QA.

  • Freelance CG Artist

    9K9

    October 2011 - October 2011
    Hollywood, CA

    • Worked in a quartet of artist. We built a city for an interactive website.
    • https://metropolis.abm.com/

  • Modeler / Texture Artist

    [hy*drau"lx]

    December 2010 - June 2011
    Santa Monica, CA

    • Modeled and textured for film and the Hy*drau”lx asset library.
    • Assets included medieval weapons, muskets, M9 Beretta, trees and other props.
    • Created low, mid, hi level of details for certain assets.
    • All models were built and textured from reference images and with actual measurements.
    • Worked in a cooperative team driven environment.

    Films worked on:

    • Gulliver’s Travels (2010)
    • Skyline (2010)
    • Take Shelter (2011)
    • Mr. Popper’s Penguins (2011)
    • Twilight: Breaking Dawn Saga - Part 2 (2012)

  • Modeler / Texture Artist

    [hy*drau"lx]

    August 2010 - September 2010

    • Modeled and textured for film.
    • Assets included fireman's axe, buildings, soldiers and other props.
    • All models were built and textured from reference images and with actual measurements.
    • Worked in a cooperative team driven environment.
    Films worked on:
    • Take Shelter (2011)
    • Gulliver’s Travels (2010)
    • Skyline (2010)

  • Modeler

    ACME Digital Content

    June 2010 - August 2010
    Long Beach, CA

    • Assisted with modeling two automobiles, from scanned data of real cars, for Forza 4 (2011).
    • Learned 3D Studio Max in two weeks for modeling purposes.
    Cars modeled:
    • 2010 Chevrolet Camaro SS
    • 2011 Mercedes SLS AMG

  • Freelance 3D Artist

    Speedshape

    November 2009 - April 2010
    Venice, CA

    • Hard surface modeling from image references.
    • Modeled 8 computers in 4 weeks for use on Intel’s website, showcasing the new I3, I5, I7 processors.
    • Modeled audio speakers and shock absorber cut-away for Acura website.
    • Created textures for gauges, dashboards from photo references.

  • Student/Modeler

    Gnomon School of Visual Effects

    February 2009 - March 2009
    Hollywood,CA

    • Worked on a short animation for Warren Buffet’s annual “Berkshire Hathaway Meeting 2009”.
    • Modeled clothing for characters, retoplogized ZBrush head sculpts for animation.
    • Created blendshapes for heads.

  • Production Assistant

    Public Interest

    March 2006 - April 2007

    • Assisted producers, and office manager.
    • Took care of daily office tasks, such as answering phones, making copies, running errands.
    • Assisted on a photo-shoot, where the photo subject was Brooke Burke.
    • Other task involved getting pictures and release forms filled and signed.

Education
  • Certificate

    Gnomon School of Visual Effects and Animation

    June 2007 - March 2009
  • AA, Liberal Studies

    Fresno City College

    1998 - 2001