David Bokser

David Bokser

Animator, Rigger and Game Designer rolled up in one

Lead Designer / Senior Creature TD / 12 yrs

Dallas, TX

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Skills
Skills Clear
I graduated from the Savannah College of Art and Design in 2004. I started my career as an animator and character TD, working on everything from animating on low budget straight-to-DVD features to directing high-end commercial spots and short films. I transitioned to a design role in game development, working on dozens of prototypes and bringing several games from initial prototype phase to final release. I have a strong technical background, with experience in every aspect of game development, from the coding and scripting side to art and vfx creation.
Work History
  • Lead Designer

    Discord

    July 2018 - Present
    Dallas, TX
  • Director

    Obsolete Robot LLC

    May 2011 - October 2018

    Creative Direction and App Development

  • Senior Tech Animator

    Playful Studios

    February 2016 - June 2018
    McKinney, TX

    Worked on various VR projects and prototype. Responsible for much of the animation and design on the PSVR demo disk for Star Child

  • Senior Animator

    Bluepoint Games

    December 2013 - January 2016

    Rigging, animation, Unity gameplay prototyping and character package implementation, Maya tool development.

  • Animation Director

    Wolf & Crow

    October 2011 - August 2013

    Creative directed spots for PopCap and Ubisoft/Marvel, along with animation and rigging supervision and pipeline tool development.

  • Senior Animator

    Psyop

    August 2010 - May 2011

    Worked on a number of commercials and short film projects, including Fable 3: Revolution, and Happiness Factory

  • Animation ATD

    Industrial Light & Magic

    February 2010 - July 2010

    Scripting tools for the animation and creature departments on the feature films Rango and Transformers 3

  • Animator and Rigger

    Psyop

    November 2008 - January 2009

    Rigged and animated on various commercial projects

  • Lead Animator

    XLT, Inc.

    May 2005 - October 2008

    Animated as well as supervised a team of animators on straight to DVD films for MGA Entertainment

  • Rigger

    Extralarge Technologiy

    2004 - October 2008

    Rigged characters on straight to DVD interactive films as well as helped develop technology for an internally developed real-time rendering software package.

  • Rigger

    MeniThings

    2007 - 2007

    Rig fixes, prop rigging, and tool development

  • Animator

    Method Games

    2004 - 2004

    Animated creatures for a PSP game

  • Animator

    Genesis Orlando

    2004 - 2004

    Animated characters on the feature film Tugger: The Little Jeep 4X4 Who Wanted to Fly

Education
  • Savannah College of Art and Design

    2000 - 2004