David Vandervoort

David Vandervoort

Senior Storyboard Artist / Senior 2D Animator / 11 yrs

Portland, OR, United States

Hire Me

Lead 2D Facial Animator

Missing Link (2019)

Senior Animator

Klaus (2019)

Layout Artist

Star Wars: Forces of Destiny (2017)

Lead 2D Facial Designer / Supervising Animator

Kubo and the Two Strings (2016)

2d Facial Animator

The Boxtrolls (2014)

2D Facial Animator / Animator

ParaNorman (2012)


The Hidden Life of the Burrowing Owl (2008)


Guitar Hero III: Legends of Rock (2007)


Roswell (1999)


Cartoon Sushi (1997)


Guilty Except for Insanity

2D Facial Animation / Story Artist

Wendell and Wild





Work History
  • Storyboard Artist

    Netflix Animation

    August 2020 - Present
    Portland, OR
  • Story Artist

    Pearl Studio 东方梦工厂

    May 2020 - August 2020
    Portland, OR
  • Story Artist

    Wendell and Wild

    May 2019 - May 2020
    Portland Heights, OR
  • Senior Animator

    SPA Studios

    May 2018 - July 2019
    Madrid, Spain
  • Story Artist


    March 2009 - December 2017
  • Story Artist/2D animator


    April 2010 - January 2015

    Provide hand drawn dialogue tests and character model sheets that inform and guide the facial animation process. Also work directly with riggers and Maya animators to lock down the shapes, which are then printed into 3D objects and placed onto the puppets by the stage animators in a process called 'replacement animation'. Also draw storyboards and contribute character designs to new projects in development.

  • Director/Animator


    2004 - 2009

    Directed and animated the short film ‘Pinched’, as well as a handful of commercials, music videos and cut scenes for the Guitar Hero games. Developed an original method of 2D animation using Flash that became one of the studio’s house methods, and trained a staff of 15+ animators in the technique. Served as Animation Director on the pilot for Disney’s Motorcity, and also created the Flash head models.

  • Lead Animator


    2004 - 2006

    Animated on campaigns such as Capn’ Crunch, Nesquik, Honda, Coke, and Esurance. Also contributed concept and character design work for in-house feature development.

  • Assistant Director

    Cartoon Network

    2002 - 2003

    Layouts and sheet timing for overseas production of 'Megas XLR'. Also created model sheets with numbered facial expressions and wrote numbers next to dialogue in the script. Seriously.

  • Animator/Director

    Klasky Csupo

    2001 - 2003

    Directed commercials and sold my soul to the devil for Bratz $$$.

  • Character Designer

    Mondo Media

    July 2000 - November 2001

    Character designer and caricaturist for web series 'Absolute Zero' featuring popular music celebrities of the day and terrible writing.

  • Assistant Director

    MTV Networks

    1998 - 2000

    X-Sheet timing and post-it-note animation for overseas studios on 'MTV's Downtown'.

  • Animator


    1997 - 1998

    Animated on Disney's Hercules PC game and other CD-ROM's when those were a thing.