Over 10 years of keyframe animation experience in Feature Film, VFX, and Video Games.
I specialize in creating memorable characters and infusing personality into everything I animate. I have a strong passion for both the creative and technical aspects that come with being an animator & game developer. Most recently I've designed, rigged, implemented, animated, and supported both Goliath and Kraken through the entire production pipeline, ultimately resulting in a Best of Show Award for E3 2014.