Over 20 years experience working in the visual effects industry on 40+ films and commercials.
The majority of my work has been at the "scene and shot level", although I do have two years of supervisor experience. I consider myself a well-rounded CG artist who can move comfortably between 3d and 2d roles. Also experienced in look development and color pipeline design.
Filmography Past:
After Earth (2013)
Buick Encore 2013 'Dinosaurs'
Ted (2012)
Breaking Dawn part 2 (2012)
Breaking Dawn Part1 (2011)
Harry Potter and the Deathly Hallows (2011)
Smurfs (2011)
Priest (2011)
Season of the Witch (2011)
Mutant Land (2011)
AT&T spot (2010)
Cats and Dogs (2010)
Star Trek X (2009)
Space Chimps (2008)
Chronicles of Narnia (2006)
Garfield 2 (2006)
7-11 Winter Spot (2006)
Ice Princess (2005)
Valiant (2004)
Garfield (2003)
Scooby Doo 2 (2003)
Cat in The Hat (2003)
DareDevil (2003)
Solaris (2002)
Scooby Doo (2002)
Sum Of All Fears (2002)
The Ring (2002)
Dr. Dolittle 2 (2001)
The 6th Day(2000)
Bedazzled (2000)
Fantasia 2000 (2000)
End Of Days (1999)
Star Trek Insurrection (1998)
Blade (1998)
Titanic (1997)
X-Files Movie (1997)
Face Off(1997)
Alien Resurrection (1997)
Volcano (1997)
The Relic (1997)
Jingle All the Way (1996)
Down Periscope (1996)
Virtuosity (1995)
Work History
Lighting TD
Ghost VFX
June 2021 - July 2022
Remote
Lighting TD
Tippett Studio
August 2018 - January 2021
Berkeley CA
lead lighting TD
Tippett Studio
August 2017 - May 2018
Lighting Technical Director
Industrial Light & Magic
August 2016 - August 2017
San Francisco Bay Area
Feature film work.
Lighting Technical Director
Tippett Studio
February 2016 - June 2016
San Francisco Bay Area
Feature Film work.
Lighting Technical Director
Industrial Light & Magic
October 2015 - February 2016
San Francisco Bay Area
Mirada Studios
August 2015 - October 2015
Using Arnold, Maya, and Nuke for a variety of commercial projects.
Clients include:
Google (3D Spherical project)
Kelloggs
Boeing / Exon
Mobil Oil
Terrestrial lidar scanning and pre-visualization for marketing, architecture and engineering needs.
Lighting Technical Director
Tippett Studio
December 2008 - May 2013
Lighting for live action film and commercial work with CG character integration.
Software: Katana, Maya, RenderMan, Nuke, and Shake.
Compositing TD
Lucasfilm
August 2008 - October 2008
Compositing for Star Trek XI, using Shake and ILM’s proprietery 3D software Zeno.
Vanguard Animation (Vancouver)
April 2006 - April 2008
CG Supervisor/ Color Pipeline development/ Compositing Supervisor for Space Chimps (animated feature film distributed by 20th Century Fox).
Software: RenderMan, Slim, Maya, Cyflex, Cinespace, Shake.
Rhythm & Hues Studios
March 1999 - February 2006
Lighting Technical Director, Sequence Lighter, Lead Compositor for film and commercial work.
Software: Proprietary lighting and compositing.
Blue Sky|VIFX
November 1995 - March 1999
Compositing/ 2D look dev, VFX work, 3D tracking for feature films.
L-Squared Communications
December 1994 - August 1995
Look development, previz, texture painting, general TD work on Virtuosity (feature film distributed by Paramount Pictures).