Right now I work mainly in Projects doing 3D for VFX/Digital Illustrations/Art Direction, or as Teacher and Course Coordinator.
I started early, during my degree years in Architecture, playing with 3D and Photoshop, and that led to my firsts works in 3D/CG images. From there, was a small jump to work in projects as responsible for 3D art, and set, booth and exhibition design, where I could mix 3D and CG with Design and Architecture. After that, I started to get more professional work related to 3D or CG Images, end up doing 3D for VFX, Movies, TV shows, Cinematics, and Advertising, and my passion for this world just kept growing.
I'm always looking for new projects and challenges, so feel free to send me a messag
Work History
Freelance 3D Artist
Clients
2010 - February 2024
Lisboa e Região, Portugal
RealtimeUK - 3D Generalist/Grooming Artist
Mackevision (Stuttgart) - 3D Generalist
Senior 3D artist - Production Company "Até ao Fim do Mundo" https://www.ateaofimdomundo.com/
3D Artist - Studio "Foreign Affairs" https://thisisforeignaffairs.com/
3D Illustrator - Agency "Leo Burnett Madrid"
3D Artist/Teacher - "Odd School" https://www.odd-school.com
3D Artist - Others
3d generalist artist
ScanlineVFX
May 2021 - November 2023
Munique, Baviera, Alemanha
Lighting Artist, LookDev Artist, Render Optimization, Set Dressing
-Manager of all courses and classes
-Teacher and Manager of the Advanced Course "3D Modeling and Texturing"
-- Teacher of "Production I"
-- Teacher of "Production II"
-- Teacher of "Production III"
-- Teacher of "Project Management"
-Teacher and Manager of the Advanced Course "Concept Art"
-- Teacher of "Sketchup for Production"
-- Teacher of "Project Management"
-Teacher for Foundations Class and Woskhops:
-- Foundation 3DS Max
-- Foundation Maya
-- Workshop VRay
-Responsible for communication with artists and companies in order to establish new partnerships
-(SEE LINKS BELOW) Responsible for Inviting International Artistas and organize workshops and lectures as :
-- Florian de Gensicourt ( Ubisoft - https://www.linkedin.com/in/floriandegesincourt )
-- Manuel Virks ( Crytek - https://www.linkedin.com/in/manuelvirks )
-- Vlad Costin ( Guerrilla Games/Crytek - https://ua.linkedin.com/in/costinw )
-- Adrian Smith ( Games Workshop / Wizards of the Coast - https://uk.linkedin.com/in/adrian-smith-a922ba2 )
-- Carlos Conceição ( Industry Light and Magic ILM - https://uk.linkedin.com/in/carlos-conceição-299b3127 )
-- João Sapiro ( Airbourne Studios / Blizard - https://pt.linkedin.com/in/joaosapiro )
-- Thomas Vogel ( Ubisoft / Blubyte - https://de.linkedin.com/in/maximumthomasvogel )
-- Lecture at Lisbon Games Conference - ISCTE
-- Interview at Animation Carreer Review
Teacher
Odd School - Creative Media
January 2012 - December 2018
Lisboa e Região, Portugal
Tuition in 3DS Max, Photoshop, Sketchup
Teacher
FLAG | Centro de Formação
November 2013 - November 2013
Lisboa e Região, Portugal
Tuition in 3DS Max
Architect / 3D Illustrations
SWD agency
January 2011 - July 2011
Sintra
Architect responsible for Booths and monitoring of works/construction
3D artist responsible for 3D illustrations and Archviz
Architect/Designer
Visual Attack -Design e Visual Merchandising
January 2010 - June 2010
Architect responsible for Booth Design and monitoring of work/Illustration
3D Artist/Designer
Project Manager
Team Coordinator