Often the more creative freedom I'm given the more fun I'll have on a project. However it does help me to have sort of a "line on the canvas" to get my creative energy dialed in and focused in the right direction.
I love sci-fi and fantasy jobs the most because of the really cool feeling I get when I see my work on screen. Its deeply satisfying to me when my art helps others escape their reality.
I know that I am blessed to work as an artist in such a competitive field and I try hard to grow and push the boundaries of my skillset so that someday I might actually be totally satisfied in my creations. There are so many great artists to learn from!
Work History
Artist & 3d Generalist
Freelance Artist
June 2008 - Present
Greater Los Angeles Area
My diverse professional experience ranges from pre-production to stereo compositing. I have experience with 3d projection mapping for large high profile events, exposure to immersive VR/AR experiences starting from 2013, and I am no stranger to being on a movie set.
My career has taken me to lengthy stays on sets directed by Steven Spielberg for "Ready Player One", and Jon Favreau for Disneys "The Jungle Book".
I spent months on and off set working on AAA video game titles including Suckerpunches "Ghost of Tsushima", "Rise of the Tomb Raider" by Cyrstal Dynamics, "Infamous: Second Son" by Sucker Punch Productions, and "Quantum Break" by Remedy Games.
I spent countless hours polishing James Camerons 3d conversion of "Titanic" doing stereo compositing, and the same for Joss Whedons film "The Avengers".
Under the city of Los Angeles and Idea Giants I helped to design and animate content for the cities inaugural New years eve event. (For more detail on this scroll down the "Accomplishments" section below)
I've done Look Dev/Modeling/Texturing/Lighting for TV on "The Orville", "True Detective" and "Veronica Mars". As well as VR projects for Sundance Studios "Archangel" , Googles VR Training, and an undisclosed Microsoft project.
I have a passion for creating artwork outside of the digital world and have been contracted to hand paint exciting murals for the FX Networks tv series SNOWFALL, and for the over the top record release party for Chris Browns album "Heart Break on a Full Moon".
Senior 3d Generalist
Sony Interactive Entertainment
June 2025 - July 2025
Senior 3d Generalist
Sony Interactive Entertainment
March 2025 - April 2025
Senior 3d Generalist
Sony Interactive Entertainment
October 2024 - December 2024
Maya Generalist
Shomen Productions
July 2023 - July 2023
San Francisco Bay Area · Remote
Asset Creation, Textures, Layout
VAD Artist
Double Negative
March 2023 - June 2023
Los Angeles, CA
VAD Artist
Double Negative
July 2021 - March 2023
V.A.D. Artist
Double Negative
July 2021 - November 2021
Los Angeles, California, United States
Asset Builder
MPC
July 2021 - July 2021
3D Generalist
FuseFX
May 2021 - June 2021
Los Angeles Metropolitan Area
Modeling / Texturing
The Famous Group
March 2021 - April 2021
Los Angeles Metropolitan Area
Modeler / Texture Artist /Lookdev
Shomen Productions
March 2021 - March 2021
Models / Textures
MPC
October 2020 - November 2020
Asset Builder
MPC
October 2020 - November 2020
Environment Artist / Modeller
Shomen Productions
September 2020 - October 2020
Assets
MPC
August 2020 - September 2020
Los Angeles, CA
Asset Builder
MPC
August 2020 - September 2020
Los Angeles Metropolitan Area
Maya, Zbrush, Substance Painter, Photoshop.
Environment Artist
Myth VFX
April 2020 - June 2020
Los Angeles, California, United States
Responsible for the building and layout of city buildings, trees, mountains and terrain.
Environment Artist
MPC
August 2019 - March 2020
Los Angeles, CA
Modeling, Texturing, Layout, Lighting, and optimization of LIDAR scans & textures for use in realtime
On set for Nickelodeons live action show "Henry Danger" using motion capture to push the limit of the episodic story. We integrated CG characters onto live action plates.
virtual production artist
Digital Domain
December 2012 - August 2018
Greater Los Angeles Area
Artist
Universal Studios Hollywood
June 2017 - June 2017
Los Angeles, CA
Hand painted a giant background mural at Universal Studios "NYC set" for Chris Browns official invitational record release party on Halloween. My main role on this was to help the team finish this mural in time for the party.
I was also allowed to add my personal design choices to the murals.
Artist
FX Networks
June 2017 - June 2017
Greater Los Angeles Area
Beautify Earth asked me to join them in creating artistic content for a promotional
event for the television series SNOWFALL on FX Network.
This originally was for sneaker art but blossomed into a full blown hand painted mural.
Designer /Compositor / Animator
Idea Giants, LLC
December 2013 - January 2014
City of Los Angeles
N.Y.E.L.A Grand Park
3D Projection
Software Used: Maya, Photoshop, Nuke
This was Los Angeles inaugural new years eve event held in grand park now known as "N.Y.E.L.A." (New Years Eve Los Angeles). We were tasked to design and animate the look delivering a massive projected light show to over 25,000 people gathered in Los Angeles' Grand Park using the city hall as our projection screen. This was so much fun!
visual effects designer
Idea Giants
December 2013 - December 2013
Los Angeles, CA
This was Los Angeles inaugural new years eve event held in grand park now known as "N.Y.E.L.A." (New Years Eve Los Angeles). We were tasked to design and animate the look delivering a massive projected light show to over 25,000 people gathered in Los Angeles' Grand Park using the city hall as our projection screen.
3D Character Artist
Hollywood digital Magic LIVE
March 2013 - March 2013
Greater Los Angeles Area
modeling, texturing, lighting, and rendering my models for them.