Daniel Torres

Daniel Torres

Senior turtle psychologist and hermit wannabe

Senior Programmer / 21 yrs

Edmonton, Canada

Hire Me
A scientist with broad experience in systems architecture, design, programming, people and technology management, and a little bit of art (photography, graphic design, music); Specially interested in research on emotional, realistic behavior for synthetic characters. Excited about anything that merges art and technology. Technology wise, I have worked with|designed physics engines, graphics engines, and sound engines.

Specialties: Graphics programming, Taiko drumming, Graphic design (electronic and
Work History
  • Senior Programmer

    Electronic Arts

    July 2012 - Present

    Senior programmer on BioWare's Edmonton Studio

  • Graphics programmer

    BioWare

    July 2003 - Present
  • Senior graphics programmer

    BioWare

    2003 - August 2012

    Currently working with an amazingly talented group of individuals on StarWars: The Old Republic. Doing a bit of everything from pipelines to audio, physics, etc.

  • Senior Graphics Programmer

    BioWare

    May 2003 - August 2010

    Responsible of designing and implementing features for BioWare's graphic technology.

  • M.Sc. Computing Science

    University of Alberta

    August 2001 - July 2003

    Performed research on autonomous behaviour for virtual characters.

  • Multimedia Technology developer

    Tecnológico de Monterrey

    January 2000 - June 2001

    Dude in charge of developing new multimedia technology for emerging educational and instructional techniques. Along with a team of highly trained professionals (and excellent people, too) I was responsible of creating tools for supporting new teaching and learning methodologies at the ITESM university, Guadalajara Campus. Mexico.

Education
  • University of Alberta

    2001 - 2003
  • Tecnológico de Monterrey

    1996 - 2000