Working in Los Angeles, Lightstorm, Framestore, Shade VFX, and FuseFX. Also available for gigs in NYC when available
Work History
Matchmover
Mathematic Studio
December 2023 - December 2023
Los Angeles, California, United States
Tracking/Pipeline TD
Encore VFX
July 2021 - July 2022
Built tools for exporting tracks from 3Dequalizer to rest of pipeline
Pipeline TD Matchmove
Mavericks VFX
December 2020 - October 2021
Built tools for ingesting outsourced Tracked shots from India
Postvis Artist
Lightstorm Entertainment
November 2019 - March 2020
Manhattan Beach
Tracking, Layout, Stereo Postvis
Python/MEL
Matchmover
Framestore
September 2019 - October 2019
Greater Los Angeles Area
NDA project
MatchMove Artist
Luma Pictures
July 2019 - August 2019
Santa Monica, California, US
Matchmover
Shade VFX
April 2019 - June 2019
Greater Los Angeles Area
The Joker - Matchmover on Feature Film
MatchMove Artist
Framestore
March 2019 - March 2019
Los Angeles, CA
Matchmove
MatchMove Artist /TD
FuseFX
November 2018 - March 2019
Los Angeles, CA
TD / TRacker
Matchmover
Framestore
October 2018 - October 2018
Greater Los Angeles Area
NDA Project
Matchmover NYC
Phosphene
August 2018 - October 2018
Greater New York City Area
Escape At Dannemora (2018)
Showtime (Ben Stiller)
Anamorphic
Senior matchmover
Powerhouse VFX
April 2018 - May 2018
Greater New York City Area
- Glass (2019) Senior Matchmove Artist
- Mary Poppins Returns (2018) Senior Matchmove Artist
Matchmover
Shade VFX
October 2017 - January 2018
Greater New York City Area
- Jessica Jones (2017) Season 2
- The Greatest Showman (2017) Senior Matchmove Artist
- The Last Ship (2017) Season 5
Matchmover
Zoic Studios
November 2016 - June 2017
Greater New York City Area
Matchmover on
- Santa Clarita Diet (2017) Season 1
- Defenders (2017) Season 1
- Mission Control (2017) Season 1
- Exorcist (2016) Season 1
- The Get Down(2016) Season 1
- Homeland (2016) Season 6
Senior Matchmover
Mr. X
August 2015 - January 2016
Greater New York City Area
- Zoolander 2
- Billy Lynn's Long Halftime Walk [Ang Lee 2016]
- Tracking 120fps Stereo sequences (up to 4000 frames on Billy Lynn)
- Tracking Anamorphic shots (Zoolander 2)
Senior Matchmover
Rodeo FX
October 2013 - July 2015
Montreal, Canada Area
- Working on film productions using 3DEqualizer, Maya, Nuke on anamorphic and regular plates
- Object tracking, rotomation, and hand tracking in Maya
- Helped develop matchmoving pipeline using Python to go from 3DEqualizer to Maya to Nuke.
- Added tool interface, and developed tools in matchmove dept
Senior Layout/Matchmove TD
Mokko Studio
July 2013 - September 2013
montreal, quebec
Working on two shows using 3DEqualizer, Maya, Nuke
"La belle & la bête" 2014
"Cosmos" 2014
Senior Matchmove/ Layout TD
Newbreed Visual Effects
December 2012 - June 2013
Montreal
I am working on two shows using 3DEqualizer, Maya and Nuke,
There are Anamorphic plates with zoom lenses and some Rotomation requirements.
I have customized part of 3DEqualizer interface to integrate with the rest of the Newbreed Pipeline.
Stereo Matchmove TD / Matchmove Technical Lead
Animal Logic
November 2011 - November 2012
Sydney, Australia
Tracking Lead for interim period - June/July 2012
Stereo Matchmoving for "Walking with Dinosaurs 3D" using 3DEqualizer, Maya & Nuke. I also did some shots on "The Great Gatsby 3D"
In the Dinosaurs team, I was the Technical Lead. I designed and implemented a pipeline to go from 3DEqualizer to Maya to Nuke, using Python and PyQt.. This was used for batch processing the distortion data from 3DE, as well as rendering checkerboards from Maya. and checking-in and publishing shots
Stereo Matchmover
SPIN VFX
September 2011 - November 2011
Stereograpic Matchmover on Underworld Awakening (2012) using pfTrack 2011
Camera Technical Director / Tracking Artist
Wētā FX
October 2010 - July 2011
Wellington, NZ
Matchmove / Layout TD using 3D Equalizer and survey data
Rise of the Planet of the Apes
X-men First Class
Prometheus
Matchmove/Layout TD
Reliance MediaWorks
March 2010 - June 2010
3D Tracking and Solving Shots using 3D Equalizer and PFTrack
Improved Camera Layout tools in MEL/Python like polyplane, MakeMarkers, exportObj, surveySolve
Improved hotkeys/Toolbar in Maya for Rotomation work for India Team
Helped critique work from India team– worked in Maya, Unix, Linux
Documented procedures used by Supervisor in pdf format, for India team to understand
Used MEL, Qt and Python to improve scripts, and design UI/workflow
Assistant Technical Director
ImageMovers
March 2009 - February 2010
Work on Pipeline/FX/render tools
• Responsible for setting up FX Mental Ray farm Submission tool in Python
• Created a User Interface submission tool for this, from Maya
• Connected to Asset database to update versioning
• Developed a tool for estimating render times for Lighting Department
• Developed a UV layout tool to be used with Houdini Tree creation
• Developed a foreground render tool for Matte Painting
• Improved tools for checking motion capture files in Motion Builder
Maya/3DSMax 3D Plugin Developer
Philips 3D Solutions
December 2008 - February 2009
Worked on proprietary format Plugins for Philips 3D Solutions -
• Responsible for setting up a Maya Plugin and User Interface
• Responsible for setting up a 3DS Max Plugin and User Interface
• Co-ordinated development between content development and users
• Designed and implement improvements to User Interface
Pipeline TD
Northwest Imaging & FX
September 2008 - November 2008
Pipeline TD/Render Engineer
• Responsible for setting up a Maya Work Environment, Qube Render farm
• Setting up workspace tools to facilitate workflow and organize files
• Worked in 3D & 2D to provide solutions in Compositing and Lighting Dept
• Worked with client to interpret Architectural drawings of facilities
• Helped Design various stage devices and entrance ways
• Compositing & tracking shots for additional feature film
3D Tracking Lead
Frantic Films
February 2008 - June 2008
- Lead 3D Tracker on "Dragonball Z" (2009)
• Setup & Trained crew in Mumbai, India to do Tracking and Matchmoving
• Worked with Pipeline to develop tools to streamline Tracking workflow
• Developed tools in 3DS Max to set the scale of various shots, align camera angles and measure distances
• Worked with software provider to enhance tutorials and program features
• Arranged content for teaching agenda during training
FX/Lighting TD
Vanguard Animation
June 2007 - February 2008
Space Chimps (2008)
- UI Design for FX Department to optimize workflow, and centralize specific effects.
- Mastershot Copy/Paste allowed individual lighters to share a Master Light-Rig from a database, allowing them to submit renders of similar shots (up to 10 at a time)
- Set shading with animated texture maps in multiple Sets, including asset management and alteration.
- Compositing responsibilities.
- Organized Render Wrangler Department to do quality control for specific rendering.
StereoScopic MatchMover & Layout Artist
Meteor Studios
October 2006 - May 2007
Matchmover /Layout Artist at Meteor studios in Montreal, working on "Journey to the Center of the Earth 3D" - A stereoscopic live action movie directed by Eric Brevig. I was responsible for the following tasks :
- In 3D Equalizer, solved "Big Drop' shots (where the team is falling down a large tunnel). Brought those shots into Maya for layout.
- Tracked headlights, did character rotomation, wrote a custom rig to determine distance of headlights
- Wrote Mel script to direct and tag playblast outputs (please see "http://www.lowenberg.com/3d/mr/mr.htm")
- Solved various other "MIne ride shots"
Shake Compositor
Technicolor Toronto
December 2005 - May 2006
Marker remove, Rotoscope, and 2D Tracking Artist for LittleMan - Feature Film by the Wayans Brothers
• Junior compositing and tracking using Shake 3.5
• Stabilization of plates, Marker Removal
• Additional grain removal
• Rotoscoping, and CornerPining
FX/Lighting TD
Red Rover / GetEd Productions
September 2005 - December 2005
Wrote Mel UI, and automated part of the rendering pipeline.
Worked on FX shots for Disney series (Get Ed!).
• Compositing in Digital Fusion 4.0 Compositing
• Rendering and programming using Maya 6.5/MEL
• Responsible for streamlining Workflow
• File tracking and Dailies submission tools
Shake Compositor
Starz Animation
January 2005 - August 2005
Shake Compositor on Veggie Tales, Surly Squirel, Happy Elf.
• Compositing using Shake 2.5
• Added Shadows and Highlights
• Rotoscoping and CornerPining
• Marker removal and Colour Correction
Shake Compositor
IMAX
December 2004 - January 2005
Shake Compositor on 2D to 3D conversion process for Imax
• Compositing and Rotoscoping using Shake 2.5
• Additional compositing using Flame 9.0
• Modeling and tracking using Maya 6.0
CD-ROM Programmer
Nelvana
2000 - 2001
Multimedia Programming for "Franklin the Turtle" :)