Daniel Kruse

Daniel Kruse

Supervisor Lighting/Lookdev TD / Mid-level VFX Supervisor / 22 yrs

Los Angeles, CA

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Character Animator

Kizazi Moto: Generation Fire (2023)

Senior Lighting And Composting Artist Ii

Overwatch: The Movie (2020)

Senior Lighting And Composting Artist Ii

World of Warcraft: Battle for Azeroth (2018)

Senior Lighting And Composting Artist Ii

Overwatch: Infiltration (2016)

Senior Lighting And Composting Artist Ii

Overwatch: The Last Bastion (2016)

Senior Lighting And Composting Artist Ii

Overwatch: Hero (2016)

Senior Lighting And Composting Artist Ii

Overwatch: Dragons (2016)

Senior Lighting And Composting Artist Ii

Overwatch: Alive (2016)

Senior Lighting And Composting Artist Ii

Overwatch: Recall (2016)

CG Supervisor (Pilot)

The Man in the High Castle (2015)

Digital Artist

Teenage Mutant Ninja Turtles (2014)

Lighting Technical Director

Transformers: Age of Extinction (2014)

Digital Lighter

Pacific Rim (2013)

CG Supervisor

Hemlock Grove (2013)

Lighting Artist

Frozen (2013)

Digital Lighter

Wreck-It Ralph (2012)

Digital Lighter

The Bay (2012)

Lighting Technical Director

The Amazing Spider-Man (2012)

Visual Effects Supervisor

Fat Kid Rules the World (2012)

Lighting And Compositing Artist

The Amazing Spiderman (2012)

Lighting & Compositing Artist

Arthur Christmas (2011)

CG Supervisor

Take Shelter (2011)

Lighting Technician

Battle Los Angeles (2011)

Lighting Technical Director

Gulliver's Travels (2010)

Digital Lighter

Skyline (2010)

Head Of Tracking

Case 39 (2010)

Digital Lighter

Knight and Day (2010)

CG Lighting Artist

Jonah Hex (2010)

Digital Lighter

Iron Man 2 (2010)

Lighting Technician

The Book of Eli (2010)

Digital Lighter

Avatar (2009)

Lighting Technical Director

Aliens in the Attic (2009)

Camera Tracker

Orphan (2009)

Digital Lighter

X-Men Origins: Wolverine (2009)

Digital Lighter

Fast & Furious (2009)

Lighting Technician

2012 (2009)

CG Lead

Castle (2009)

Digital Lighter

Wanted (2009)

Camera Tracker

The Curious Case of Benjamin Button (2008)

Shader Technician

Bedtime Stories (2008)

Senior Camera Tracker

The Day the Earth Stood Still (2008)

Digital Lighter

Meet Dave (2008)

Digital Lighter

The Love Guru (2008)

Lighting Technician

The Incredible Hulk (2008)

Visual Effects

Jumper (2008)

Camera Tracking

Aliens vs. Predator: Requiem (2007)

Tracker

The Seeker: The Dark Is Rising (2007)

Tracker

The Invasion (2007)

Tracker

Live Free or Die Hard (2007)

Camera Tracking

Fantastic Four: Rise of the Silver Surfer (2007)

Visual Effects Supervisor

Bottle Neck (2006)

I have worked in both large and small studios, with and without deep technical support. I am self motivated and capable of working on my own or as a member of a team.

I have been using Maya for over 12 years now, focusing on Lighting, Lookdev and Compositing. I have extensive production experience with Yeti, Nuke, Arnold, V-ray, Mental Ray and Render-Man. I also have experience setting up physical based lighting pipelines. With Camera Tracking/Layout as my first feature film role, I have a clear
Work History
  • Senior II Lighting/Compositing Artist

    Blizzard Entertainment

    September 2015 - Present
    Irvine
  • CG Supervisor

    Logan

    April 2015 - July 2015
  • Lighting TD

    Industrial Light & Magic

    March 2014 - September 2014
    san francisco, california

    Used Katana and Renderman to photorealistically light CG charaters and elements to match live action footage.

  • Lighting/Compositing Artist

    Walt Disney Animation Studios

    May 2012 - October 2013

    Responsible for lighting and compositing CG elements together to match the look and style created by the art director. Stereoscopically converted finaled composites.

  • CG Generalist

    Brewster Parsons

    February 2013 - February 2014
    Venice California

    Look Developed and lit shots to photorealistically match live action footage and full CG shots. Helped set up and problem solve linear lighting pipeline and render farm using Mental Ray and Vray. Camera Tracked and Match Moved elements.

  • CG Supervisor

    Zoic Studios

    December 2013 - April 2015
    culver city

    Model adjusted, LookDeved , Rigged and animated Forrest assets.
    Used Vray to light shots to match shot plates
    Created dynamic cloud FX

    2 St. Ives lotion comercials

  • Vray Lighter/Look Dev/Compositing

    Mirada Studios

    November 2012 - January 2013
    Greater Los Angeles Area

    Look developed Vray shaders and lit shots to photorealistically match live action footage.

  • Lighting/Compositing TD

    Sony Pictures Imageworks

    February 2011 - May 2012

    (Arnold/Katana) Responsible for lighting and compositing CG elements together to match the look and style created by the art director. Stereoscopically converted finaled composites.

  • CG Supervisor

    Hydraulx

    January 2007 - January 2011

    Managed a team of CG artist through out post production. Checked assets, and animation against notes given from the VFX Supervisor and Director to make sure all shots were completed on time. Created light rigs and look developed shaders for a team of CG lighting Artist so that they could photorealistically match live action footage. Helped problem solve and create lighting pipeline procedures.
    Lead CG Lighting Artist/Look Dev Artist (June 2009 – January 2011)
    Created light rigs and look developed shaders for a team of CG lighting Artist so that they can photorealistically match live action footage, and helped problem solve and create lighting pipeline procedures.
    Lead Camera Tracker/Digital Lighter/LookDev (January 2007 – June 2009)
    Using Lighting and shader Look Development to create CG elements that photorealistically match live action footage, while managing a team of Camera trackers that are creating 3d cameras that match the movements of the live action camera for seamless integration of CG elements.

  • Roto/Compostior

    Barbed Wire FX

    January 2007 - January 2007

    Responsible for rotoscoping and keying actors for change of backgrounds, for a Mattell Hot Wheels TV commercial.

  • Visual Effects Supervisor

    Juicebox Films/Film Who Productions

    January 2006 - November 2006

    Responsible for realizing the Directors vision, and managing a team of visual effects artists. Directed second unit background plate photography, supervised 3d modeling, texturing, lighting, animation, rotoscoping and compositing.

  • Graphic Artist/Media Analyst

    Si International

    July 2004 - August 2004

    Edited digitally recorded audio into smaller clips for easier use in training programs for the US Marine Corp. Also created and acquired graphics for use in training programs for the US Marine Corp.

  • Lead Compositor

    Global Learning Systems

    May 2000 - August 2002

    Production team member for driver-safety project, ARTBA Workzone Safety for the American Road & Transportation Builders Association. Lead compositor of driving simulations, and secondary digital video editor. Was cameraman, mounted video cameras to vehicle for mobile video shoot, and labeled videotapes.
    Production team member. Produced on-line training, LM-21, for Lockheed Martin Corporation. Set up and tested Cleaner Live digital video-capture system, and audiovisual equipment. Supported the California POST II project, a commercial CD-ROM product developed for police officer training.
    Digital Artist (May 2001 – August 2001)
    Produced animated logo for the Digital Media group (DMG). DMG is the production department for Global Learning Systems.
    Assisted the director in lighting, camera set up and audio levels. Set up equipment for
    each video shoot for HealthMark. This was a medical training CD-ROM that
    discussed aspects of prostate cancer diagnosis and treatment. The subject
    matter/content of this project required additional professionalism and sensitivity in
    editing the audio portions.
    Production Assistant (May 2000 – August 2000) was Electronic Learning Facilitators
    Created a blue screen composite demo for a Computer Training CD-ROM for retail salesmen; resulted in contract award with Intel. Team member for TrainLogic.com project. TrainLogic.com offers safety and security training to the public, private, and educational sectors. This project designed and developed real-time instructional
    web-based training. Edited audio and shot digital still images for the production department. Also did graphics work and minor Flash programming. Progressed to assistant video compositor.

Education
  • Savannah College of Art and Design

    2004 - 2006
  • University of Maryland Baltimore County

    2002 - 2004