Daniel García Tapia

Daniel García Tapia

Senior Lighter/Compositor / 16 yrs

Madrid, Spain

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Lighting Artist / Senior Lighting Artist

Monster High: Welcome to Monster High (2016)

Senior Lighter

Underdogs (2013)

Digital Compositing

The Grinch (2018)

lighter/compositor

Amusement Park (2019)

Senior Lighter / Compositor

Welcome to Monster High

lead lighter/compositor

Capture the Flag (2015)

Senior Lighting / Compositing

Foosball/Metegol/Underdogs

Senior Lighter/Compositor

Tadeo Jones: La mano de Nefertiti (2011)

lighter/compositor

Tad, the Lost Explorer (2013)

lighter/compositor

Snowflake, the White Gorilla (2013)

Lighting Jr Artist

Planet 51 (2009)

Work History
  • nuke digital compositor

    Mac Guff

    April 2018 - December 2018
    Paris, TX
  • Lighting Artist

    Ilion Animation Studios

    June 2016 - July 2017

    My role is to produce high, final quality lit shots, based on the artistic supervision of the Proyect Director and the Lead Artist.

    My role is to produce high, final quality lit shots, based on the artistic supervision of the Proyect Director and the Lead Artist.

    My responsabilities include:

    - Light and Composite shot.
    - Work in the context of predefined workflows and pipeline provided by technical direction.
    - Use their internal asset management pipeline and tools.
    - Work with production management to prioritize and track task.

    PROGRAMS: Maya, Arnold, Nuke, Shotgun

  • Senior Lighting Artist

    Axis Animation

    January 2016 - June 2016

    My role is to produce high, final quality lit shots, based on the artistic supervision of the Proyect Director and the Lead Artist.

    My responsabilities include:

    - Light and Composite shot.
    - Work in the context of predefined workflows and pipeline provided by technical direction.
    - Use their internal asset management pipeline and tools.
    - Work with production management to prioritize and track task.

    PROGRAMS: Houdini, Mantra, Fusion, Shotgun

  • Lighting Lead

    Light Box Entertainment

    October 2014 - August 2015
    Madrid

    I prepare the Master Lightings for the main shots of the sequence
    Lighting and Compositing on the Animated Feature Film "Capture the flag"

    PROGRAMS: 3D Max,Mental Ray, Fusion

  • Senior Lighting Artist

    Shift Short film

    March 2015 - April 2015

    I haver light some shots of the Short Film

    PROGRAMS: Maya, Arnold, Nuke

  • Senior Lighting and Compositing Artist

    Light Box Entertainment

    July 2014 - October 2014

    Lighting and Compositing on the Animated Feature Film "Capture the flag"

    PROGRAMS: 3D Max,Mental Ray, Fusion

  • PrimerFrame

    September 2013 - February 2014

    I teach Lighting and Compositing Classes, and then I supervise Shorts Films that the students of the second year are doing

  • Lighting Supervisor

    FrameOver

    September 2013 - February 2014

    I supervise all projects that come to us, to give them the best result in the fastest time

    PROGRAMS: 3d studio max, Maxwell, Nuke

  • Senior Lighting and Compositing Artist

    Catmandu

    July 2012 - July 2013

    Lighting and Compositing on the Animated Feature Film "Foosball" (Metegol)

    I do Key Shots of Lighting and Compositing scene taking care of continuity and quality of the finished images of "Metegol" directed by Juan Jose Campanella
    I also do some look development

    PROGRAMS: Maya, Arnold, Nuke

  • Lighting and Compositing Artist

    Light Box Entertainment

    March 2011 - July 2012


    Lighting and Compositing on the Animated Feature Film "Tad, the lost explorer"

    PROGRAMS: 3d studio max, Mental Ray, Nuke, Fusion

  • Lighting and Compositing Artist

    Bren Entertainment

    July 2010 - March 2011


    My work is to put the light in the different shots of the film "Snowflake".

    Lighting and Compositing on the Animated Feature Film "Snowflake The White Gorilla"

    PROGRAMS: Softimage, Mental Ray

  • Ilion Animation Studios

    May 2009 - June 2009

    Lighting and Compositing on the Animated Feature Film "Planet 51"

    PROGRAMS: 3d studio max, Cyclops, Nuke

  • Ilion Animation Studios

    September 2008 - May 2009

    Una de mis funciones era la de optimizar escena muy pesadas, que el ordenador no podía con ellas a la hora de hacer el Render final, debía ver porque fallaba y arreglarlo.
    Otra función era la de sacar mascaras, pases de profundidad, mapas de sombras o separar en luces a los personajes para que les fuese mas fácil a los Compers montar el plano.

  • Sogecable

    March 2005 - October 2005

    Me función principal es que ningún canal del paquete de digital plus se fuera de antena, a parte de comprobar diariamente todos los paquetes interactivos del canal y del hilo musical.

  • Illumination Mac Guff

    ? - Present
Education
  • Técnico Superior en Imagen in Dirección de Cine Digital, Iluminación e

    CICE, CEV, Colegio Nuestra Señora de las Maravillas

    ? - ?