lighting and lookdev with Maya, VRay and Nuke on the feature films Tron and Real Steel
3D artist
Method Studios
May 2008 - October 2009
lighting, shaders and compositing with Vray Maya and Nuke for commercials
3d Artist
Sway Studio
June 2005 - May 2008
Lighting, camera work, materials/shaders and rendering with VRay in 3dsmax. 3d vehicle setup/prep work. Texturing in photoshop. Mechanical, vehicle and architecture modeling with 3dsmax, with basic compositing/sweetening in Nuke. On-set photography for textures, lighting HDRs, and photogrammetry.