Overseeing the multi-award winning Creative Services Group in Sony Computer Entertainment's development arm - Worldwide Studios since 2008.
Supporting all areas of Sony's game development in the disciplines of Sound Design, Music Production, Music Licensing, Graphic Design, Motion Graphics and Video & Film Production.
The group is responsible for logos and branding for titles as diverse as Guerrilla's Killzone: Shadow Fall & Horizon, Naughty Dog's The Last of Us, Media Molecule's Tearaway and Dream, Insomniac's Resistance 3, Quantic Dream's Heavy Rain & Beyond: Two Souls and SingStar, Wonderbook and EyePet. Sound design for WipeOut & MotorStorm franchises, DriveClub, Wonderbook: Book of Spells and Killzone: Mercenary to name but a few. Music for LittleBigPlanet, Gran Turismo, SingStar, DanceStar, Wipeout, Book of Spells and many, many more.
Also the group is responsible for many of the trailers, cutscenes, developer diaries and TV adverts for PlayStation software and hardware as well as industry events such as GamesCom.
Renowned throughout PlayStation business for its high quality execution, WWS' Creative Services Group is a focused group of highly talented creatives with decades of experience in the entertainment industry and video games in particular.
Professionally I'm committed to providing centres of global excellence, offering world-leading content and best practices - harnessing the best talent, refining creative processes and always striving to improve efficiency in an ever-changing global landscape.
Work History
Director, Creative Services Group WWS
Sony Computer Entertainment Europe
November 2013 - Present
Snr. Manager, Creative Services Group, WorldWide Studios| Europe
Sony Computer Entertainment Europe
September 2001 - Present
Overseeing Creative Services Group which supports Sony's European development and marketing teams in the disciplines of Audio, Video and Graphic Design