- Design and engineering for enterprise software built using Unity
- C#, JS, React, WebGL, and UWP
- Lighting, Rendering, Performance optimization, 3D Modeling, animation, and UI engineering
- Also developed an automated build pipeline with CI/CD hooks
Senior Animator
illFonic
November 2019 - February 2021
Austin, Texas
- Character animation in Unreal
- Animation engineering in Unreal using C++ and Blueprint
- Maya, MotionBuilder, and mocap
- Shipped Predator Hunting Grounds & Arcadegeddon for multiplatform
Senior Animator
Rooster Teeth
July 2018 - October 2019
Austin, Texas
- Character animation in 1P and 3P in Unreal
- Animation engineering using Blueprints
- Animation Supervision
- VFX and Shader experience
- Shipped Vicious Circle for PC
Animator
Retro Studios
April 2017 - June 2018
Austin, Texas
- Character animation for Retro's proprietary game engine
- Animation engineering
- Donkey Kong Tropical Freeze & Metroid Prime Remastered for the Switch
Animator
Twisted Pixel Games
January 2017 - April 2017
Austin, Texas
Senior Animator
Mighty Coconut
July 2016 - January 2017
Animator
Psyop
June 2016 - July 2016
Los Angeles, California
Worked on various commercial projects including: Criket Wireless, Clash of Clans, & Toyota Marai VR.
Animator
Reel FX
December 2014 - May 2016
Dallas, TX
Rock Dog (2015)
Freelance Animator
MegaFive
August 2015 - August 2015
- Character animation for Lindsey Stirling's "We Are Giants" music video
Animator
House of Moves
September 2014 - November 2014
Los Angeles, CA
Unannounced In-game animation
Animator
Blur Studio
May 2014 - September 2014
Culver City, CA
- Character animation in XSI for Halo: The Master Chief Collection cinematics (Halo 2)
- Character animation for Assassin's Creed Unity Commercial
Freelance Animator
Binary Digital
August 2013 - September 2013
- Character animation for Disney's FROZEN online marketing games
Lead Graphic Designer
MLT Innovations Inc.
January 2011 - May 2013
Design print materials, web advertisements, web sites, and any other marketing needs for clients.