Robert Babenko

Robert Babenko

Lead Animator for Cinematics

Lead Animator / 17 yrs

Budapest, Hungary

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Character Animation

See (2019)

Senior Animator

Love, Death & Robots (2019)

Senior Animator

Call of Duty: WWII (2017)

Senior Animator

Assassin's Creed Origins Cinematic Trailer (2017)

Senior Animator

Gwent: The Witcher Card Game (2017)

The Witcher 3: Wild Hunt (2015)

Senior Animator

Rainbow Six: Siege (2015)

Lead Animation Unit

The Witcher 3: Wild Hunt Launch (2015)

Lead Animation Unit

Assassin's Creed Unity: Dead Kings Trailer (2015)

Assassin's Creed Unity (2014)

Call of Duty: Advanced Warfare (2014)

Lead Animation Unit

Assassin's Creed Unity E3 Trailer (2014)

Mass Effect 3 (2012)

Assassin's Creed III (2012)

Dragon Age II (2011)

I was a lead animator at Digic Pictures. While creating trailers and cinematics for AAA game titles my responsibilities were:
Creating mocap based realistic animation, facial animation, keyframe creatures, character layout for game trailers and cinematics. Allocation of resources and supervision of tasks. Creating specifications and implementing a new rigging system, Faceware, new rigs and other inhouse tools. Retargeting with MotionBuilder. Directing pickup mocap and reference sessions.
Work History
  • Animator

    Goodbye Kansas Studios

    October 2021 - October 2023
  • Senior 3D Animator

    Digic Pictures

    February 2017 - October 2021
    Budapest, Hungary
  • Teacher

    Budapest Metropolitan University

    September 2017 - February 2018
    Budapest

    Teaching 3D Animation in Maya in the Digital Technologies Class for Animation MA students.

  • 3D Animator

    Axis Animation

    June 2016 - August 2016
    Glasgow, United Kingdom

    Worked with Axis on the Destiny: Lords of Iron launch trailer

  • Lead of Animation Unit

    Digic Pictures

    January 2013 - June 2015

    New tasks:
    - Instruct mocap sessions, reference shoots
    - Estimation of the needs of a project
    - Helping the development of a whole new rig system
    - Cooperation with crowd simulation unit

  • Animation Supervisor

    Digic Pictures

    March 2011 - December 2012

    New tasks:
    - Retargeting in MotionBuilder
    - Testing and itroducing Faceware to the workflow
    - Supervision of the work of the animators
    - Distribution of tasks
    - Get feedback from the director
    - Improving/developing inhouse tools

  • Animator

    Digic Pictures

    March 2010 - February 2011

    - Mocap based realistic animation with humanoids
    - Keyframe quadrupeds and other animals
    - Layout of additional characters

  • Animator

    Slitscan Images

    June 2009 - February 2010

    - Keyframe cartoony character and object animation

Education
  • University of Szeged

    September 2002 - June 2007
  • Földes Ferenc High School

    1998 - 2002