CG Modeler
Big Hero Six (Feature Film, Winter 2014)
- Created High and Low resolution models and environments (environments and props)
- Set assembly and set design/dressing using Disney Animation Studios Proprietary Software.
- Used proprietary software/toolkit to create plants and trees and other foliage. Also worked with dev team to make software/toolkit better for future use.
CG Modeler
Frozen (Feature Film, Winter 2013)
- Created High and Low resolution models and environments (environments and props)
- Set assembly and set design/dressing using Di
Modeling TD
Rhythm & Hues Studios
May 2012 - September 2012
Modeling TD
Percy Jackson: Sea of Monsters (Feature Film, 2013)
- Created High and Low resolution models with UV mapping for Feature Film. (environments and props)
Modeling TD
R.I.P.D (Feature Film, 2013)
- Created High and Low resolution models with UV mapping for Feature Film. (environments and props)
CG Modeler
Sony Pictures Imageworks
November 2011 - May 2012
CG Modeler
Oz: The Great and Powerful (Feature Film, 2013)
- Created High and Low resolution models with UV mapping for Feature Film. (characters, environments and props)
Senior Modelling TD
MPC
April 2011 - November 2011
Senior Modelling TD
Jack the Giant Killer: (Feature Film, 2012)
- Created High and Low resolution models with UV mapping for Feature Film. (environments, digital doubles and props)
Senior Modelling TD
Sherlock Holmes: A Game of shadows (Feature Film, Winter 2011)
- Created High and Low resolution models with UV mapping for Feature Film. (environments and props)
CG Modeler / Texture Artist
Hydraulx
February 2011 - April 2011
CG Modeler/Texture Artist
Captain America: The First Avenger (Feature Film, Summer 2011)
-Created High and Low resolution models with UV mapping and Texturing for Feature Film, Commercials and in house library.
CG Modeler / Set Lead / Character Final
ImageMovers
July 2008 - November 2010
CG Modeler for CG Feature Film
Yellow Submarine - (Feature CG Film - Release date unknown)
- Modeled set/environment props and elements.
CG Modeler/Set Lead/Character Final for CG Feature Film
Mars Needs Moms - (Feature CG Film - Spring 2011)
- Specializing in Set/Environment creation, set lead overseeing 5 other modelers, set assembly, set design with art director and making the set production ready.
CG Modeler/Character Final for CG Feature Film
A Christmas Carol - (Feature CG Film - Christmas 2009)
- Specializing in Set/Environment creation, set as
Senior Environment Artist
Heavy Iron Studios
August 2006 - July 2008
Senior Environment Artist - Environment/Prop Modeling and Texturing, Proprietary Game Engine Editing.
Wall-E (Xbox 360, PS3, Wii) - Senior Environment Artist - Level lead
DemoGame (Xbox 360) - Environment Artist - Level Lead
Ratatouille (Xbox 360, PS3) - Environment Artist
Modeler/Texture Artist
Viewpoint Inc
January 2005 - August 2006
Modeler/Texture Artist
Double Edge Digital
July 2004 - January 2005
Discovery Channel Series called Battle Ground - The Art of War (Alexander The Great)
Discovery Channel Series called Battle Ground - Waterloo
Feature Film - Ask The Dust
Feature Film - Sledge: The Story of Frank Sledge