Cosmin Ghiga

Cosmin Ghiga

Senior dmp artist / 19 yrs

Montréal, Canada

Hire Me

Visual Effects Artist

John Wick: Chapter 4 (2023)

Digital Matte Painter

Free Guy (2021)

Surfacing Artist

Charming (2021)

Digital Matte Painter

Call of the Wild (2020)

Senior Matte Painter

X-MEN Dark Phoenix (2019)

Digital Matte Painter

Godzilla: King of Monsters (2019)

Matte Paint Artist

Hotel Transylvania 3 (2018)

Digital Environments Artist

Sky Hunter (2017)

Environment Artist

Spider-Man: Homecoming (2017)

Digital Matte Painter

The fate of the furious (2017)

Concept Artist

Aquaman (2016)

Texturing Artist

Snowtime! (2016)

Matte Painting TD

Victor Frankenstein (2015)

Digital Environments Artist / CG Generalist

Fear the walking Dead (2015)

Digital Matte Painter/Environment TD

Cinderella (2015)

Digital Matte Painter/Environment TD

Into the Woods (2014)

Sr. Texture / Shader Artist - Visceral G

Army of Two: The Devil's Cartel (2013)

3D Generalist

Splinter Cell Conviction (2010)

Work History
  • Environment Supervisor

    MPC

    February 2022 - Present
    Montreal, Quebec, Canada
  • dmp artist

    Reel FX

    May 2019 - Present
    Montreal
  • Sr. Enviro/DMP

    Digital Domain

    September 2016 - Present
  • Sr. EnviroTD/ DMP Artist

    Outpost VFX

    July 2021 - February 2022
    Montreal, Quebec, Canada
  • dmp artist

    ReDefine

    November 2020 - July 2021
  • Matte Paint Supervisor

    ReDefine

    March 2021 - July 2021
  • Digital Matte Painter/Environment TD

    Digital Domain

    November 2019 - May 2020
    Montreal, Canada Area
  • Lead Matte Painting

    Reel FX

    April 2019 - November 2019
    Montreal, Quebec, Canada
  • Sr. Concept/ Digital Matte Paint Artist

    MPC

    May 2018 - April 2019
    Montreal, Quebec, Canada

    ● Aquaman (2018) ● Godzilla (2018) ● X-Man Dark Phoenix (2019)
    concept, matte paint

  • Sr Matte painter

    Sony Pictures Imageworks

    September 2017 - May 2018
    Vancouver, Canada Area
  • Sr. Digital Matte Painter

    Pixomondo

    July 2017 - September 2017
    Vancouver, British Columbia, Canada

    ● Tv Series - Fear the Walking Dead ● Sky Hunter
    matte paint

  • Sr. Digital Matte Painter/ Environment TD

    Digital Domain

    September 2016 - July 2017
    Vancouver, Canada Area

    ● The Fate of the Furious (2017) ● Spider-Man: Homecoming (2017)
    matte paint, texturing, texturing training

  • Sr. Digital Matte Painter/Environment TD

    FuseFX

    April 2016 - August 2016
    Vancouver, Canada Area

    ● TV Series - Dark Matters ● Salem ● Zoo
    matte paint, modelling, texturing, lighting

  • Sr. Texture Artist

    Cinesite

    January 2015 - August 2015
    Montreal, Canada Area

    Charming

  • Digital Matte Painter/Environment TD

    MPC

    April 2014 - January 2015
    Montreal, Canada Area

    ● Frankenstein (2015) ● Into the woods (2014) ● Cinderella (2015)
    - texturing, 2D painting, modelling, lighting, camera projection and compositing for DMP/Env

  • Sr. Surfacing Artist

    Studio Singing Frog

    January 2014 - March 2014
    Montreal, Canada Area

    ●The Dog Who Stopped the War – http://laguerredestuques3d.com/
    - texturing and shading – Stereoscopic 3D Project

  • Sr. 3D Generalist

    Glorious Films

    August 2013 - October 2013

    ●The Promise - http://www.gloriousfilms.com/
    -setting up lighting
    -layer compositing and collor corection
    -creating and refining textures
    -creating and editing geometry and shaders

  • Sr. Texture / Shader Artist - Visceral Games

    Electronic Arts

    November 2012 - February 2013
    Montreal, Canada Area

    ● Army of Two - The Devil's Cartel (AAA Title) www.armyoftwo.com – PS3 & XBOX360
    - creating and refining textures in Photoshop and ZBrush
    - editing geometry and shaders in Maya and exporting them for future adjustments in Frosted
    - creating contents for UID and marketing

  • 3D Generalist

    Gameloft

    June 2009 - November 2012
    Montreal, Canada Area

    ● Modern Combat 4 - Zero Hours (AAA Title) www.modern-combat.net
    ● Asphalt 7 Heat (AAA Title) ● GT Racing ● Asphalt 6 Adrenaline – IPhone, IPad & Android
    - Creating architectural design and concepts for game environments
    - Modelling and texturing vehicles, environments / Creating illumination and props animations for environments
    - Mentoring my team to create lighting and renderings for environments

    ● Unannounced Racing Game on Unreal Engine – IPhone & IPad (Cancelled)
    - Modelling and texturing environments and props

    ● Tom Clancy's Splinter Cell: Conviction – Jun 2009- Sep 2010 Bucharest, Romania
    - creating environments, textures, lighting and VFX – IPhone

  • 3D Artist

    Freelance

    February 2008 - June 2009

    ● 3D Visualization for Raiffeisen Bank Branches
    modelling, texturing, lighting, rendering and walk through animations for architectural visualization

  • Texture / Modeller Artist

    Ubisoft

    December 2006 - August 2008

    ●Projects – Tom Clancy's H.A.W.x (AAA Title) • Blazing Angels II
    modeling, texturing vehicles – Xbox 360, PS2 & PC Games

  • Digital Artist

    Various Contracts

    July 2005 - November 2006

    ●Television (Realitatea TV), 3D Visualization (LG Electronics), Print
    modelling, texturing, lighting, rendering, print, movie cut

Education
  • Animation in Character Animation

    Animation Mentor

    2008 - 2009
  • Bachelor of Fine Arts (B.F.A.) in Fine Arts - Painting, BFA

    University of Art and Design Cluj Napoca Romania

    2000 - 2004