Evgeny Shpilivoi

Evgeny Shpilivoi

Producer / CG Generalist / Compositor

Lead Digital Compositor / 19 yrs

Ukraine

Hire Me

Senior Compositor

The Book of Boba Fett (2021)

Senior Compositor

stranger things season 4

Senior Compositor

Asteroid City (2023)

Senior Compositor

The Nevers (2021)

Senior Compositor

Gangs of London (2020)

Senior Compositor

Last Voyage of the Demeter (2023)

Senior Compositor

The Wonderful Story of Henry Sugar (2023)

Senior Compositor

I Hate Suzie (2020)

Producer

Meka Blade (2021)

Digital Compositor

Late Shift (2021)

Digital Compositor

Ratpocalypse (2015)

Digital Compositor

Romeo & Juliet (2013)

Digital Compositor

Target (2011)

Visual Effects Artist

Mongol: The Rise of Genghis Khan (2008)

I have five years of experience working in-house at various production and post-houses in Ukraine. In 2010 I began working remotely as a freelancer CG Generalist and Compositor on studio films, commercials, and independent productions.
I’m adept at working with tight deadlines and providing quick turnaround. Strong eye for both the overall composition of an image as well as those small finishing details.
If your company is looking to outsource some of its CG works needs, or if you have any questions, please feel free to get in touch.
Work History
  • Lead compositor

    Jellyfish Pictures

    May 2023 - November 2023

    upcoming Movies

  • Senior Compositor

    Jellyfish Pictures

    June 2021 - April 2023

    The Book of Boba Fett
    Stranger Things
    Gangs of London
    I Hate Suzie
    The Nevers
    Asteroid City
    The Last Voyage of the Demeter
    The Wonderful Story of Henry Sugar
    and other upcoming Movies

  • Compositor

    EMD3000

    March 2020 - April 2020
    Switzerland

    "Das Mådchen und die spinne" (2020) [Director Ramon Zürcher]

  • Producer / CG Generalist / Compositor / FX

    Rice Hat Production

    June 2011 - January 2020
    Orlando, Florida Area

    "MEKA BLADE" [Director Wellington Chinsee] [Feature Film]
    I did All CG/VFX, from 3D to 2D Compositing
    345 shots total

    Experience:
    3D modeling/Sculpting/Shading/Texturing/Animation/Simulations/Rendering
    Compositing CGI/GBscreen , 3D Track/Cleanup/paints/retouches/Rotoscoping

  • Instructor / Assistant

    G Star School of the Arts

    May 2016 - June 2016
    Boca Raton, Florida, United States

    Configure Maya 2016 On Mac Workstation.

     Assisted in troubleshooting Maya 2016 rendering problems due to

    MAC and PC integration.

     Development of two instructional training videos for the teachers

    to follow.

     Performed several rendering tests using different MAC

    workstations utilizing the PC server.

  • Compositor

    3DGarden

    October 2015 - October 2015
    Switzerland

    "Late Shift" (Director Tobias Weber)
    Screen replacement (20 shots)

    -Compositing background
    -Rotosope characters
    -Keying windows
    -Tracking windows
    -Replace Windows with more details

  • CG Generalist / Compositor

    Outsource

    September 2014 - October 2014
    U.S Florida

    "Hunger video clip"
    Project is Music Clip for DJ who is build Sound track about 3.5 minutes.
    My Goal Make the nice synch with full CG video[1920x1080].
    On This project I build love story, 6 models where 2 persone has hot hug between the characters in the pair, I Build about 3 scenes with long fly through animation really close next to characters. Character has High Quality about 8k texures Each models, with a banch details like a pores or hairs - models looks like rock and 100% reflected. All poses static, just camera fly behind models.

    Experience - Maya Base Modeling characters
    Experience - Maya Camera Animation
    Experience - Maya Vray Render
    Experience - Pixologic Zbrush - Sculpting HiQ models -8k
    Experience - Adobe CC Pro Premiere
    Experience - Adobe CC Pro After Effects
    Experience - The Foundry Mari - Reprojection
    Experience - The Foundry Nuke - Compositing

  • CG Generalist / Lead Compositor / TD

    3DGarden

    September 2013 - January 2014
    Ukraine

    "Higher mission" (Director Vladimir Uglichin)
    Lead Compositor and TD of Sci-Fi stereo Film

    most works story of fighting in Hospital and story island of rats, and many other shots.

    Experience - Nuke Stereo Compositing
    Experience - Nuke Stereo conversation sequences from 2D to 3D image.
    Experience - Silhouette sortware [stereo Clean up], [stereo rotoscoping].
    Experience - PFtrack software [stereo tracking] , [ stereo fake mocap] , [tracking unsolved shots]
    Experience - Autodesk Maya Character animation.

  • CG Generalist / Compositor

    3DGarden

    December 2012 - January 2013
    Rome Area, Italy (freelance)

    "Romeo & Juliet 2013" (Director Carlo Carlei)
    episode of ceremony in Church

    Most Work of Keying Blue screen.
    Remove elements, and other stuff on the background.
    3D Tracking, Stabilization Camera, composite 3D Environment (integration)
    Compositing background with cleaned plates

  • CG Generalist / Compositor / TD

    3DGarden

    February 2009 - October 2010

    - Creating presentations from the storyboard (Maya);
    - Presentations compositing (Nuke, AE);
    - Modeling, Hard surface polygon Modeling, Nurbs models in Maya and Cinema4D;
    - Texturing;
    - Shading;
    - Bake Textures (Mental ray);
    - Setup Render Pass, Mask to Composition;

  • Roto Artist

    Outsource

    July 2010 - September 2010
    Ukraine

    "8/2 dollar" (Director Grigori Konstantinopolsky)

    - Rotoscope - in AE for stereoscopic image;

  • CG Generalist / Compositor / TD / FX

    Maer-Film

    March 2007 - August 2009
    Ukraine

    "Marcefal" (Director Sergey Kalvasky)

    - Texturing in Cinema4D : Hi lo res, for production animations with Transfomations in other Surface;
    - Modeling Hard Surface : Hi lo res, for production animations with Transfomations in other Surface;
    - Rendering in 3DMax - Advance V-ray ray for production;
    - Lead Compositor in Nuke.
    - TD of Solving problem of CG Software.

    "Diadema" - Universal Pictures Studio togather UMP studio

    - Modeling characters,Environments;
    - Sculpting characters male displacement for render detalizations;
    - Rendering and tunning Displace on characters for production;
    - Skinning and Rigging characters;
    - CG Camera operator;
    - TD of Solving problem of CG Software.

    "Target" (Director Alexander Zeldovich)

    - Rotoscope - in Nuke
    - Cleanup - in Nuke;
    - Matchmove roads - Pftrack;
    - Modeling hard Surface - in maya;
    - Stabilize Scans - in Nuke;
    - TD of Solving problem of CG Software.

    Studio Project "Second World War"

    - Modeling of hard surface from sketch;
    - Texturing from color concepts;
    - Modeling and Texturing Environments from head and color concepts;
    - Make UV Hard Surface Env;
    - TD of Solving problem of CG Software.


    Studio Documentary project "Olvio"(Parutino village) (Director Denis Leontiev)

    - Production - RED cam, Panasonic Ful HD 1920x1080 progressive;
    - Post Production in AE, Nuke;
    - PhotoCamera Reference in old city Olvia(parutine) ;
    - TD of Cam Lens distortion;
    - SuperVisor current project;
    - CleanUp - in nuke;
    - Matchmove - in pftrack, 3DEqualizer;
    - Modeling historical temple in Maya;
    - Reconstruction old ancient city in CG - in maya;
    - TD of Solving problem of CG Software;
    - Resorting all Stuff on big Library, on Big Serves offline;
    - Searching info from history.

  • CG Generalist / Compositor

    VFX Evolution

    January 2006 - January 2007
    Ukraine

    "Antidope" (“Antidur”) (Director Vladimir Shegolmokov)

    

- Particle System - in Maya, make roket smoke;
    
- Lighting effects - Maya, make electrical sparks from cable;
    
- Fluids Effects - in Maya, make CG Explosions and fire on CG airplane;
    
- Matchmove - Matchmover;
    
- Rotoscope in Nuke;
    
- RBD - in Maya, make window quake, Fly Explosions etc;
    
- Modeling and Texturing;

    "Mongol Genghis Khan" (Director Sergei Bodrov )

    - Technical Director VFX - Modeling in Maya : Hi lo res , for production animations;
    - Texturing in Cinema4D : Hi lo res, for production animations;
    - Texturing in Photoshop : Hi Res;
    - Sculpting in ZBrush;
    - Rigging and Skinning Hard Surface and characters;
    - Rendering in Maya - Advance Mental ray for production;
    - Rendering in 3D`s Max - Mental ray;
    - Animations in Maya;
    - Create crowd scene in Maya on Linux platform;

    "Funny Bears" serial (Director Evgeny Golovin)
    https://www.kinopoisk.ru/level/1/film/425003/

    - Texturing in Photoshop;
    - Modeling in 3D`s Max Bears, and Other hard Surface;
    - Animations in Maya;
    - remake; Riggins Setup;
    - TD of Solving problem of CG Software;

  • Web Designer

    Temogam

    August 2005 - December 2005

    Web Designer
    - Painting Templates in photoshop and illustrator;
    - Animations in Flash;
    - Reconstruct pictures from clipart;
    - Create new creativity design;
    - Use Maya for modeling statics and motion objects for Headers.