concept illustration/design/modeling, production modeling and texture artist
Concept Art + CG Generalist
Freelance CG Design+Build
March 2012 - September 2014
digital concept artist with emphasis on modeling, texturing, lighting, and compositing
3d Artist
3D Systems
July 2013 - August 2014
San Francisco, California
Concept Art + Matte Painting + Modeling + Texturing
Industrial Light & Magic
September 2012 - February 2013
Concept Art and Matte Painting for upcoming theatrical releases.
modeler
3D Systems
2012 - 2013
"AfterEarth" - film
Concept Artist + VizDev
April 2012 - August 2012
CG Generalist
Atomic Fiction
October 2011 - April 2012
Emeryville, CA
Modeling, TexturePainting, LookDev, TD, and Vehicle Concept Design work for "Looper" and "Flight" films.
Art Department/Modeler
Image Movers Digital
October 2008 - March 2011
Concept Design for motion pictures. Working closely with Art Director, 2D digital Concept Artists, and Practical Modelers.
Modeler/Texture Supervisor
The Orphanage
March 2007 - September 2008
Oversaw Modeling and Texturing Departments. Helped establish conventions, procedures, and documentation for small studio. Focus on Hard-Surface and environments.
Model. Maya
UV. UVLayout/Maya
Texture. Bodypaint/Photoshop
Reder. MentalRay
Digital Artist
Industrial Light & Magic
1998 - 2007
Modeler, Viewpainter (textures), LookDevelopment, Lighting, Animation, Matte Painting, and Compositing. Some 2D concept art.