Colie Wertz

Colie Wertz

Supervisor Look Development / 29 yrs

San Francisco, CA, USA

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Concept Artist

Bullet Train (2022)

Vehicle Illustrator

The Batman (2022)

Concept Artist

Dune (2021)

Art Department Concept Modeller

Star Wars: Episode IX - The Rise of Skywalker (2019)

Concept Artist

The Mandalorian (2019)

Ilm

Bumblebee: The Movie (2018)

Ilm

Star Wars: Episode VIII - The Last Jedi (2017)

Ilm

Rogue One: A Star Wars Story (2016)

Digital Artist

Captain America: Civil War (2016)

Digital Artist

Avengers: Age of Ultron (2015)

Production Designer

Space Station 76 (2014)

After Earth (2013)

Star Trek Into Darkness (2013)

CG Generalist

Flight (2012)

CG Generalist

Looper (2012)

Mars Needs Moms (2011)

Iron Man (2008)

Look Development Supervisor

You Don't Mess With the Zohan (2008)

Transformers (2007)

Digital Artist

Live Free or Die Hard (2007)

Digital Artist

Pirates of the Caribbean: At World's End (2007)

Poseidon (2006)

Poseidon (2006)

The Island (2005)

Star Wars: Episode III - Revenge of the Sith (2005)

Matte Painter

Terminator 3: Rise of the Machines (2003)

Rebel Unit Artist

Men in Black II (2002)

Star Wars: Episode II - Attack of the Clones (2002)

Rebel Unit Artist

Impostor (2002)

Rebel Unit Artist

AI: Artificial Intelligence (2001)

Rebel Unit Artist

Planet of the Apes (2001)

Digital Artist

Mission to Mars (2000)

Star Wars: Episode I - The Phantom Menace (1999)

Digital Effects Artist

Men in Black (1997)

Computer Graphics Artist

Galaxy Quest

Work History
  • concept art/model/painter

    Industrial Light & Magic

    August 2014 - Present
    san francisco

    concept illustration/design/modeling, production modeling and texture artist

  • Concept Art + CG Generalist

    Freelance CG Design+Build

    March 2012 - September 2014

    digital concept artist with emphasis on modeling, texturing, lighting, and compositing

  • 3d Artist

    3D Systems

    July 2013 - August 2014
    San Francisco, California
  • Concept Art + Matte Painting + Modeling + Texturing

    Industrial Light & Magic

    September 2012 - February 2013

    Concept Art and Matte Painting for upcoming theatrical releases.

  • modeler

    3D Systems

    2012 - 2013
  • "AfterEarth" - film

    Concept Artist + VizDev

    April 2012 - August 2012
  • CG Generalist

    Atomic Fiction

    October 2011 - April 2012
    Emeryville, CA

    Modeling, TexturePainting, LookDev, TD, and Vehicle Concept Design work for "Looper" and "Flight" films.

  • Art Department/Modeler

    Image Movers Digital

    October 2008 - March 2011

    Concept Design for motion pictures. Working closely with Art Director, 2D digital Concept Artists, and Practical Modelers.

  • Modeler/Texture Supervisor

    The Orphanage

    March 2007 - September 2008

    Oversaw Modeling and Texturing Departments. Helped establish conventions, procedures, and documentation for small studio. Focus on Hard-Surface and environments.
    Model. Maya
    UV. UVLayout/Maya
    Texture. Bodypaint/Photoshop
    Reder. MentalRay

  • Digital Artist

    Industrial Light & Magic

    1998 - 2007

    Modeler, Viewpainter (textures), LookDevelopment, Lighting, Animation, Matte Painting, and Compositing. Some 2D concept art.

Education
  • Clemson University

    1989 - 1992