Thirteen years production experience specializing in front-end pipeline development, automation, and tool scripting. Supervised numerous teams, of up to 17 members, in artistic and technical capacities and have most recently made a foray into layout supervision. Constantly striving to improve my programming and management skills, while also motivating everyone I work with to remember our main goal; make the most indelible and gorgeous effects you can.
Character Pipeline Lead
Sony Pictures Imageworks
December 2002 - January 2011
Complex asset publishing systems. Animation support tools. Multi-camera shot designs. Camera and comp connection systems. Team supervision and artist support.
Character Pipeline TD
Sony Pictures Imageworks
July 2001 - December 2002
Animation tools and user interfaces. Asset management and artist support.
Associate Engineer
ENVIRON International
1997 - 2000
Associate consultant involved with industrial site environmental remediation cases and system design and engineering.