Creating animation and driving performance for leading companies such as DreamWorks, Google, Tippett, MPC, MZ, and Supercell.
My background covers a large variety of projects ranging from blockbuster films to virtual reality, innovative games to tv and commercials in leadership positions.
My work style is adaptive, allowing me to transition between different mediums to deliver impact for the team.
Work History
Artist
Supercell
March 2019 - Present
San Francisco, CA
Animation Lead
Machine Zone
September 2016 - March 2019
Palo Alto, CA
Senior 3D Animator
Machine Zone
April 2017 - October 2017
Palo Alto, CA
3D Animator
Machine Zone
September 2016 - April 2017
Senior Animator
Iloura
February 2016 - April 2016
Sydney, Australia
Animator
Baobab Studios
November 2015 - January 2016
Redwood Shores, CA
Inaugural team member of VR startup’s first short film which was featured at the Sundance and Tribeca film festivals
Developed ideas that maximize the storytelling abilities of the VR medium and the unique features of the HTC Vive
Enhanced the character animation pipeline and streamlined rigging processes, optimizing the technical integration of animation sequences into the game engine
Animator
Evil Eye Pictures
August 2015 - November 2015
San Francisco Bay Area
Animator
Tippett Studio
December 2014 - May 2015
Berkeley, CA
Animator
DreamWorks Animation
July 2014 - December 2014
Redwood City, CA
Project iGo: Merlin - Developed animation and managed product design on an innovative game produced by Hewlett-Packard
Instructor
AnimSchool
October 2013 - December 2014
Character Performance (Class 5).
Instructing students to create a believable emotional performance using dialogue. Focusing on strong body mechanics with clear and appealing facial animation.
Senior Animator
MPC
October 2013 - May 2014
London
Guardians of the Galaxy
Adjunct Professor
Academy of Art University
September 2013 - December 2013
Group Directed Study for M.F.A Animation candidates
Instructed students on their thesis films and animation tests with an emphasis on engaging acting and solid mechanics.
Animation Character Lead
DreamWorks Animation
August 2007 - October 2013
Redwood City, CA
Mr. Peabody & Sherman • Turbo • Rise of the Guardians • Madagascar 3 • Megamind • Madagascar: Escape 2 Africa
Collaborated with large cross-functional teams including directors, producers and artists to establish the style of movement and character vision best suited to tell each story
Conducted detailed analyses to understand animal behavior for the Madagascar series, providing direction on select characters for the rest of the team
Supported marketing and consumer product departments by creating advertising campaigns and marketing collateral, including localized materials to account for cultural norms
Animator
DreamWorks Animation
August 2007 - October 2013
Mr. Peabody & Sherman (2014)
Turbo (2013)
Rise of the Guardians (2012)
Madagascar 3 - Character Lead for Sonya the Bear (2012)
Megamind: The Button of Doom (2011)
Scared Shrekless (2010)
Megamind (2010)
Monsters vs. Aliens: Mutant Pumpkins from Outer Space (2009)
Madagascar: Escape 2 Africa (2008)
Animator
DreamWorks Animation
June 2005 - August 2007
Glendale, CA
Bee Movie • Over the Hedge • Hammy's Boomerang Adventure
Animation Intern, Academy of Television Arts & Sciences Foundation
Sony Pictures Imageworks
June 2004 - August 2004
Culver City, CA
Animated characters in a simulated production environment, collaborating with animation teams from "Open Season" and "Polar Express".