Chris Lesage

Chris Lesage

Character Rigging TD

Senior Character Rigging TD / 23 yrs

Montréal, Canada

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Skills
Skills Clear
Character Rigging TD, specializing in face rigging, cartoony rigs, and Python tools for animation pipelines.

Work History
  • Props Rigging Supervisor

    ON Animation

    March 2017 - December 2017
    Montreal, Canada Area

    Props and vehicles rigging, Python tools development, Python training

  • Character Rigger

    SHED Mtl

    January 2017 - February 2017
  • Freelance Rigging

    SHED Inc.

    February 2017 - February 2017

    Cartoon character rigging and Python scripting support for animated ad spots.

  • character td/rigger

    Moonbot Studios

    March 2016 - November 2016
  • Rigging TD

    Framestore

    September 2015 - January 2016

    - Feature film rigging

  • Senior Rigger

    Massive Entertainment

    November 2014 - June 2015

    - Facial rigging and rigging-based tools for Tom Clancy's The Division

  • Lead Prop Rigger

    Mikros Image

    March 2014 - November 2014

    - Rigged background elements, props, machinery for The Little Prince (2015) feature film.

  • Character Rigger

    Ember Lab

    October 2011 - April 2013

    - Lead rigger on the indie sci-fi/fantasy film, Dust
    - Character rigging and game rigs for commercials, mobile games, and cinematics (Maya/Unity3D)

  • Character TD

    Frima Studios

    July 2011 - December 2012

    - Character and facial rigging for a cartoon feature film
    - Character technical direction and rigging for a stereoscopic IMAX film
    - Animation tool development (Python/PyMEL)

  • 3D Generalist & Technical Artist

    NeoReel

    February 2011 - July 2011

    Feature film pre-vis (modelling, rigging, texturing, animation)

  • Character TD

    Classics Animated

    February 2010 - September 2010

    - Character rigging, R&D and technical support for an animated feature film in development
    - Wrote plugins for the animation pipeline and mocap data management
    - Developed a reusable auto-rig framework

  • Character Rigger

    Digital District

    May 2008 - January 2010

    - Cartoony character, vehicle and mechanical rigging and technical support for an animated t.v. series and various advertising projects
    - Realistic creature rigging for two prehistoric documentaries
    - Scripted a pose-preset plugin and synoptic interfaces

  • Character Rigger

    damnfx

    August 2006 - September 2007

    - Maya creature rigging, skinning, setup and technical support for stereoscopic IMAX resolution characters (dinosaurs and prehistoric sea creatures)
    - Particle-based fish school animation, dynamic behaviour, various swimming cycles, water particulate effects
    - Layout animation, particle effects (planetary dust storm, space ship gas leak)

  • Maya Generalist

    BarXseven

    2007 - 2007

    Toy animation, render support and particle effects for the feature film Mr. Magorium's Wonder Emporium

  • Character Animator/Technical Director

    New Machine Studios

    April 2004 - July 2006

    - Character animation for 6x22min CGI television series, and various other projects
    - Animation supervision, including scheduling, lead animation, layout and supervising an internship program
    - Stylized character rigging and setup for dozens of characters
    - Designed an elegant rig that the animators loved
    - Supervised video game proof-of-concept (assets, models, in-game animation, etc.)

  • 3D Animator/Modeller

    AurenyA Entertainment

    August 2001 - April 2002

    - Character animation for various television projects
    - Modelling of main villain characters and props

Education
  • Applied Multimedia Training Centres

    2000 - 2001