I am a CG Generalist with a particular focus on Texturing and Look Development, with a strong graphic design and advertising background. After a 5-year experience as a designer in Italy, in early 2014 I moved to London because I felt the need of taking my first step into the field of Visual Effects. I chose this city because it’s the only place in Europe where excellence can be taken to the next level.
I'm always keen on learning and I'm sharply determined to grow up professionally as a CG artist for the commercial, TV and film industries.
Work History
Freelance Texture Artist
Nexus Productions
April 2015 - Present
Freelance 2D/3D Generalist
Studio Private Limited
March 2015 - Present
3D Modeler
Blinkink
June 2015 - July 2015
Texture Artist
Nexus Productions
April 2015 - May 2015
Texture Artist
MPC
November 2014 - February 2015
I've been working on:
Monster Trucks (2015)
one of the several artists involved in the main creature texturing.
Goosebumps (2015)
digital-double/character texturing.
various modeling/texturing tasks on several assets.
Fast & Furious Supercharged (2015) - (Universal Studios Hollywood Theme Park attraction)
Assets texturing.
Fantastic Four (2015)
Asset texturing.
Freelance 3D Generalist
Finish
October 2014 - October 2014
Shading, lighting and tracking/match-moving tasks for The Range “Wonderful World” Christmas commercial. I also worked on the snow particle simulation and on the customization of the fairy wings asset animation.
Full credits at https://www.finish.tv/work/view/wonderful-world
Courtesy of Finish.