Freelance CharacterTD/Rigger
- Character Rigger TD. Working on CG commercial, Games and Movie.
Character Rigger
NOT JUST MUSIC srl
September 2019 - December 2019
Clothes character rigging
- PSD developed in python, clothes rigging, developed custom scripts to speed up rigging tasks
- Seondary controls to help the animation and simulation departments
- Direct relatioship with the rigging department
Character TD
Proof Inc
September 2019 - October 2019
London, England, United Kingdom
Rigging Department Disney - The Little Mermaid
Lead Rigging TD
freakinware games
June 2019 - September 2019
Italy
Characters Rigging for game engine.
- Pipeline development
- Supervised the rigging department
- Tested all the characters in a proprietary engine
- Direct relatioship with animation and rigging departments
- Exported and tested all the fbx animations
Character Rigger
Polygonbay
August 2019 - August 2019
“Monster Bird scaling system”
- Developed modular scaling system (body, tail, head, legs and wings) in python that has been attached and rebuilded on a complex modular rigging system. Work on different characters.
Character Rigger
Made Image Films Ltd
March 2019 - March 2019
LADY ISOBEL AND THE ELF KNIGHT FRAMEWORKS
- Characters Rigging
Character Rigger
Plotwise
February 2019 - February 2019
Rigged main character (cartoon Prof) for SuperMarsu FactFiction. (airing 2021)
Custom Rig:
- Ik/fk bendy limbs
- full scalable
- head squash and stretch
- full facial expressions
and many other features
CHARACTER TD/RIGGER
Big Company
October 2018 - January 2019
Parigi
Rigged LadyBug for Disney Channel with the collaboration of xsens technology for the body capture and dynamixyz for the face capture. The rig was used with unity to talk with the “lady bug fans” in live (no animation pass).
https://www.youtube.com/watch?v=G1DiOreHsdw
- Christmas advertisment
Rigged 3 main cartoon characters for Miracoulus for Disney Channel
Improved the rig performance of 8x speed to make the rigs work in realtime in viewport
Facial Rig and body rig
Rigged: LadyBug, Marinette and Chatnoir
The fist one is a Quick making of... thank you to all the team! enjoy!
Character TD/rigger, 3D Generalist
Mad Snow Studios
February 2018 - May 2018
Ottawa, Canada Area
Animated TV Show using Unreal Engine airing 2019 (26x3)
Body and face rig, modeling, uv and texturing of all characters and props in the production
Rigged all animals characters
Rigged a huge amount of props
Character TD / rigger , 3D Generalist
Mad Snow Studios
December 2017 - January 2018
Ottawa, Canada Area
MarcoPolo World School is a PhD-designed early learning school app for children
Modeling, Texturing, rigging, Uv
Using the rig already done, i created all the new clothes (model, textures, uv and rig) for all the main characters.
Rigged some props for this animated series.
Character TD/ Rigger
Big Company
November 2017 - January 2018
Paris Area, France
Rigged the main characters for an animated game cinematic. “Arena of Valor” project
Full body and facial rig of the main characters. The main one is Batman and the Stone man.
Supervised and fixed all the other rigs.
The characters has been modelled by Blur Studio with mid res geo and a really detailed high poly geo.
- full body rig with stretchy limbs
- cape rigging
- full facial expressions
- full scalable and ready to rebuild if needed
and many other feature
Character TD
NJM
June 2017 - September 2017
Character Rigger TD
Double Negative
June 2011 - July 2012
London, United Kingdom
- Total Recall 2012 (Rigger/LightingTD)
- Environment lighting
- Rigged and skinned DigiDoubles
- Rigged and skinned Crowds
- Developed some scripts to speed up the rigging process and to help the rigging pipeline
- Rigged some props
- John Carter 2012 Disney/Pixar (CharacterTD)
- Creature Fx Muscles, Tendons and Veins
- Working on the deformation
Character Rigger TD
Blue Zoo
December 2010 - June 2011
London, United Kingdom
Tree Fu Tom - BBC's - (Tv Series)
-Rigged Main Characters of the Tv Series using a personal Autorig system and some parts with custom rig, skinning Body and Face
-Design and Development new Facial Rig System
-Developed new AutoRigSystem for the FacialRig to speed up the rigging process
-Developed some script to set and mirror the SDK
-Direct relatioship with the animation supervisors for the problem solving and add new feature on the rigs
-Problem Solving
Character Rigger
Red Fish
September 2010 - September 2010
Florence Area, Italy
- Developed script to automate the process of rigging of the excavator and car wheel
- Developed script to reconstruction a modular wall
Character Rigger
Daniele Bogiatto Company
June 2010 - June 2010
Turin Area, Italy
Rigging and animation of a eagle for a Movie Intro
Character Rigger
LightCut Film
May 2010 - May 2010
Rome Area, Italy
Qudrupeds Rig TV spot for World Cup(Rai - South Africa 2010)
Character Rigger
Lcd
March 2010 - May 2010
- Human characters Rig, script pipeline tools to support production pipeline
- Script Human Character Generator to generate more 200 different characters (wip)
3D Generalist
Bottega Cinema
March 2010 - May 2010
Florence Area, Italy
Riso Gallo - (TV Spot 30")
- Animation, Lighting and some textures
- Cloth Simulation
"TV Spot" commercial introduction to Expo Shanghai 2010
Dynamic domino representing the most famous monuments and personalities of Italy
Character Rigger TD
Dujass Film
September 2007 - October 2009
Rome Area, Italy
-Developed scripts for the rig and pipeline (procedural geometry, relocation characters,check BlendShapes)
-Design and Development a Autorig System for rigging all characters in production
-Design and Development facial system for all characters in production
-Skinning of some characters
-Rigging Characters and some props
-Support development of interface animation and development of some integrated tools interface
Cartoon Rigging, Modeling, Lighting and Compositing -- Autodesk Maya T
Matitanimata s.r.l
January 2007 - September 2007
Rome Area, Italy
Station Break Raisat (Sky) (Modeling, Rigging cartoon characters, Lighting, Rendering and Compositing)
Maya Teacher for external course at matitanimata s.r.l
Modeling, Rigging
MatitAnimatA
January 2007 - September 2007
Rome Area, Italy
3D Cartoon Modeling(,Characters, Environments), Cartoon Rigging for Tv series CLICK e KAT 2
Rigging, Modeling, Lighting, Compositing
Matitanimata s.r.l
August 2006 - September 2007
Rome Area, Italy
3D Tv Pilot (“Nonno sonno”) Modeling, Setup, Lighting Rendering and
Compositing. Dynamic Setup and complex cartoon deformation
Animation,Rigging, Scripting Flash
Matitanimata s.r.l
August 2006 - September 2007
Rome Area, Italy
3D Modelling and some animation of characters(Web Cartoon -- Polizia di stato) Modeling
3d objects and Flash scripting (ActionScript) for Matitanimata site
Dynamic Fish Rigging, Shading, Lighting, Texturing, Compositing
Matitanimata s.r.l
August 2006 - September 2007
Visual Effects for Animation Movie!!!
Dynamic Fish Rigging made in maxscript, fluid simulation (Realflow),
Shading, Lighting, Texturing and compositing of realistic fish in live movie.
Animator
MatitAnimatA
August 2006 - December 2006
Character Rigger 3d Generalist
Modeling, Animation, Rigging, Dynamic Cloth and Rendering
Animapolis s.r.l
April 2006 - July 2006
Rome Area, Italy
Cartoon Character for Raidue
Modeling, Animation, Rigging, Dynamic cloth and Rendering
Rigging, Animation, Modeling
Animapolis s.r.l
March 2006 - July 2006
Spot Germany 2006 (Modeling, setup, Animation) for Italia 1.
"Cartoon Character playing football"
Visual Effects for “ Spot Gragnano Americani in Pasta 2006 ”.
3D Generalist( 3D Stduio Max)
Animapolis Srl
December 2005 - April 2006
3D Artist
Visual Effects, Modeling and a lot of compositng for Italian movieclip (M'ama M'amerà) singer Mariangela.
Graphic Designer and coder
ASPNET SPA Grottaferrata
May 2004 - September 2004
backOffice, frontOffice Web Portal service. Reorganizzation of graphic design. Coding Xsl, Javascript and html