I work as a #Senior #CGI #Generalist, related to background content and props.
Also, I provide technical support and concept / #art direction.
I focus on building good relationship with my Team, also with production and supervision.
I am self motivated and team player.
For artistic and work related content, please visit my website.
About me:
I am an efficiency oriented person, with the goal of best possible outcome.
I usually do shot's overall background tasks, #Matte #Painting, #Lighting and Compositing.
I also provide 3D content for scenes or shots, such as
-model by manually or procedural. Vegetation and Landscape / Cloudscape generation.
-texture by manually or procedural.
-layout/set dress/level design
-light/shader/render/look development
-asset management
-tech check/troubleshoot/problem-solving/QC
-concept art/art direction
-soft skills
-I can manage multiple shots or assets in parallel, co-operate or manage Artists.
-pre schedule and plan development
In addition, I am a huge animal and nature lover, I grew up on a farm.
Work History
dmp / generalist
ScanlineVFX
February 2019 - November 2019
Vancouver, Canada
Generalist
Double Negative
March 2018 - June 2018
Vancouver, Canada Area
3D Generalist
Industrial Light & Magic
January 2017 - March 2018
Vancouver, Canada Area
dmp / environment artist
MPC
July 2016 - January 2017
DMP/Generalist
MPC
August 2016 - January 2017
Montreal, Canada Area
responsible for environment assets. Also as generalist worked on shots by 3D and DMP solutions.
- Alien: Covenant
Hard surface modeller, texture artist
TROLL VFX
May 2016 - June 2016
Lead environment artist, pipeline TD
Alphaville Virtual Studios
January 2016 - June 2016
Modeller - sculptor
Filmefex Studio
August 2015 - May 2016
3D Generalist
Digic Pictures
May 2014 - December 2015
Budapest
Hardsurface Props and Suits
3D Generalist
Pazirik Kft.
August 2012 - March 2014
Hungary
Tasks:
Concept, 3D models (high poly, low poly also), UV, texture, shader, lighting, rendering, composite anim – matte painting.
Used softwares:
C4D, 3Ds Max, PhotoShop, ZBrush, VRay, 3DCoat, Adobe After Effects, AutoCAD, CRM – FTP system.
3D Archeology, digital heritage protection
3D Generalist
Fifth Season As
2010 - 2014
Tasks:
Concept, 3D high poly, UV, texture, shader, lighting, rendering,
composite – matte painting.
Spaceship images for Web Game
Used softwares:
C4D, PhotoShop, VRay.