Depix is a TandemLaunch backed image compositing startup. The Depix software allows fast and photorealistic object insertion into images using physically based rendering and artificial intelligence.
Senior Technical Director
EA
January 2015 - Present
Cinesite
October 2021 - October 2022
Senior Character Technical Director
Sony Pictures Imageworks
August 2012 - September 2019
Los Angeles, California
- Recent undisclosed project: Designing and implementing a new facility wide facial tool subset. Rigging of primary characters.
- Last Project Project: Cloudy with a Chance of Meatballs 2 in the capacity of Facility wide Tools Developper (Maya API C++, Python, Mel,) Facial Character Rigging, and Body Character Rigging for primary and secondary characters.
Technical Director (Official Title) / Animator
Hybride
May 2008 - July 2012
-Technical Director (Permanant Staff)
-Character Rigger
-Animator
-Tool Builder
-Technical Scoping of Projects
-Setting Up Pipeline
Film Credits
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IMDB
https://www.imdb.com/name/nm3431525/
The Hunger Games (lead rigging: Hybride)
Avatar
Predators
Assassin's Creed: Lineage
The Final Destination 4
Spy Kids: All the Time in the World in 4D
The Black Mamba (short) (lead rigging: Hybride)
Avatar (2009)
aka Avatar: An IMAX 3D Experience (USA: IMAX version)
aka James Cameron's Avatar (International: English title:
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Position - Technical Director
Assassin's Creed: Lineage
https://en.wikipedia.org/wiki/Assassin's_creed_lineage
https://www.youtube.com/watch?v=ct2kbLBuSOg&feature=player_embedded
https://www.youtube.com/watch?v=JDnP6xwteG4&feature=channel
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Position - Technical Director
The Final Destination (2009)
aka The Final Destination in 3-D (USA: DVD title)
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Position - Technical Director
Shorts (2009)
aka Shorts: The Adventures of the Wishing Rock (USA: long title)
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Position - Technical Director
Animator
Fear Not Films
July 2007 - July 2008
-Animator on short animation film , Take Too Long by Kwesi Davis, winner of The International Moondance Film Festival for "Best Short Screenplay" 2007. Award - MOONDANCE SEAHORSE. (https://www.moondancefilmfestival.com/45-Winners.html)
Technical Animator / Animation Mentor Student
Artificial Mind and Movement
January 2008 - May 2008
Video Game Credits
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Moby Games
https://www.mobygames.com/developer/sheet/view/developerId,335283/
Iron Man (2008), SEGA of America, Inc.
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Position - Lead Technical Animator
WET (2009), Bethesda Softworks LLC
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Position - Technical Animator
Lead Technical Animator - Ironman Project Wii-PS2-PSP
Artificial Mind and Movement
May 2007 - January 2008
Lead Technical Animator for Ironman, the video game of the movie, on PS2, Wii, and PSP.
- Rigged all the characters
- scripted various animation tools for the animation team on both Ironman project and other projects in the company
- Created character animations, including the entire the entire animation set for a boss.
Technical Animator
Artificial Mind and Movement
2007 - 2008
Technical Animator
A2M
2007 - 2008
Technical Director - Internship
Campus Ubisoft
February 2007 - May 2007
Double Internship:
-Technical Director of Half Life 2 Mod
-Technical Director of national commercial for the "Enfant Retour" campaign.