Ciaran Moloney

Ciaran Moloney

Senior FX TD

Lead FX TD / 15 yrs

New York

Hire Me
Freelance 3D FX artist. VFX production, research, visualisation.

Specialties: Effects and tools development, simulation, crowds, lighting, R&D, data/scientific visualisation. Excited to learn new software tools and techniques.
Work History
  • Senior FX Artist

    The Mill

    March 2019 - March 2022
    New York City, NY
  • FX Lead

    TRIXTER

    January 2018 - February 2019
    Munich Area, Germany
  • Senior FX TD

    Industrial Light & Magic

    January 2016 - October 2017
    London, United Kingdom
  • Freelance Houdini TD

    The Mill

    July 2011 - December 2015
    London

    Fluid simulation and rendering. Particle FX. RBD and destruction simulations. Lighting etc...

  • Freelance 3D TD

    Glassworks

    July 2010 - February 2015
    London

    Setting up procedural smashing in Softimage with Momentum and Implosia. Naiad RnD. Setting up a workflow between Naiad and Softimage.

  • Freelance FX TD

    Psyop

    September 2009 - November 2014
    New York

    -Softimage ICE flocking systems, character FX
    -FX artist, R&D and tools for VFX-heavy commercial productions.
    -Lighting,shading, FX and custom procedural modeling tools for a 60 sec stereoscopic spot.
    -Houdini cloud assets and simulation.

  • Crowd TD

    MPC

    August 2013 - July 2014
    London, United Kingdom

    Guardians of the Galaxy.
    Senior Crowd TD, worked on climactic space battle and Starblaster net sequences.
    Built tools to help artists drive flying crowd sequences. Contributed to development of custom crowd behavior (flight control, chasing, shooting, collision detection) and to integration of Softimage simulations into MPCs ALICE framework.

    Exodus: Gods and Kings
    Crowd TD

  • Freelance Lighting TD

    Royale

    June 2013 - August 2013
    Los Angeles



  • TD, Lead Houdini Artist

    Not To Scale

    April 2013 - May 2013
    London, United Kingdom


    Houdini fluids. Lighting, pipeline and Royal Render integration.

  • Freelance Houdini Artist

    Realise Studio

    February 2013 - March 2013
    London, United Kingdom



  • Freelance FX TD

    Passion Pictures

    May 2010 - May 2012
    London


    -Naiad water simulations and Naiad > Softimage pipeline tools.
    -Fluid simulation and tools development. Created fluid simulation assets that could be incorporated into character rigs for straightforward control and manipulation by animators.

  • FX and Lighting TD

    Jellyfish Pictures

    October 2010 - May 2011


    Built extensive FX sequences and tools for artists.
    Created a pipeline for simulating crowds in Softimage and rendering through Arnold.
    Various small pipeline tools and ICE magic tricks.

  • Animator

    Deer Lake Films. Dublin.

    May 2010 - August 2010


    Animated graphics for IFTA award-winning documentary, Voices from the Grave.

  • Freelance FX Artist

    Swiss International

    January 2010 - February 2010


    Hired to develop complex fluid FX elements on a short deadline. Developed re-usable FX assets in Softimage ICE. Rendering, compositing and look dev of FX elements.

  • Digital FX Artist

    XVIVO Scientific Animation

    September 2008 - August 2009


    Technical animation, Effects, Tools, R&D, Render management.

    Was lead technical artist on or contributed significantly to several high-end scientific and medical animations, including winner of AMI Salon Award 2009 Best New Media (Zirus Antivirotics).

    Produced major interactive animation for US's largest science museum.

  • Research Assistant

    The New York Botanical Garden

    June 2004 - September 2008


    Microscopy and digital imaging, exhibit design, journal editing, research.

Education
  • MSc. in Digital Imaging and Design

    New York University

    2006 - 2008
  • BA(Mod) in Botany

    Trinity College Dublin

    1998 - 2002