Christopher Hogstead

Christopher Hogstead

Lead creature fx / 14 yrs

Vancouver, Canada

Hire Me
Work History
  • CFX

    Animal Logic

    August 2020 - November 2021
    Vancouver, Canada
  • Character TD supervisor

    Endnight Games

    April 2020 - July 2020
    Vancouver, British Columbia, Canada
  • Lead Creature FX TD

    Image Engine

    September 2019 - March 2020
    Vancouver, Canada Area

    Mulan 2020
    Bloodshot 2020

    Worked on simplifying and documenting Image Engine’s hair system while working on Bloodshot. This is a system that pipes Houdini simulations and proprietary hair deformation systems into Gaffer. My role turned into one of detective at a point, solving problems and errors in not only how we deform the hair for render, but how we prevent bugs from creeping into deformed hair.

    I also created CFX focused artist tools that mirrored common industry tools from Autodesk Maya into SideFX Houdini.

  • Lead Creature TD

    Cinesite

    January 2016 - July 2019
    London, United Kingdom

    Lead a team of up to eight junior to mid-level CFX and tech anim artists. Supervised the following:
    - Muscle Simulation & Setups
    - Cloth Simulation & Setups
    - Hair Simulation & Setups

    Witcher (2020)
    Avengers: Endgame (2019)
    Avengers: Infinity War (2018)
    Robin Hood: Origins (2018)
    Adrift (2018)
    Commuter (2018)
    Assassin's Creed (2016)
    Independence Day Resurgence (2017)
    Fantastic Beasts and Where to Find Them (2016)
    Captain America: Civil War (2016)

  • Lead Creature TD

    Electric Theatre Collective

    September 2015 - December 2015
    London, United Kingdom

    Lead a small team for developing a Creature FX pipeline and quality controlled animation rigs. This included:
    - Muscle and fat system based on cMuscle jiggle and my own custom curve solution for rigging muscle geometry
    - Skin simulation, based on nCloth but modified to preserve edge length and maintain volume.
    - Tech fix setup for sculpting final fixes in shot.

  • Creature TD

    Cinesite

    April 2015 - September 2015
    London, Greater London, United Kingdom

    Ant Man (2015)
    Gods Of Egypt (2016)

    - Muscle Rigging
    - Cloth Simulation
    - Shot Sculpting
    - Character FX tool writing
    - Character FX Pipeline development

  • Rigging TD

    Framestore

    January 2015 - April 2015
    London, United Kingdom

    Avengers: Age of Ultron
    Tarzan

  • Rigger

    MPC

    March 2014 - December 2014
    London Area, United Kingdom

    Muscle Rigging, face rigging, one off shot rigs, and packaging assets.

    Monster Truck (2014)
    Guardians of the Galaxy (2014)
    Night at the Museum 3 (2014)

  • Tech Anim Artist

    MPC

    July 2013 - February 2014

    - Cloth - simulation, sculpting
    - In shot skin fixes - shaping muscle, fat, other types of materials.
    - groom / hair - styling, render optimizing, simulation.
    & some rigging / scripting

    Godzilla (2014)
    The Secret Life of Walter Mitty (2013)
    Maleficent (2013)

  • Rigger / Shot Finaling

    Newbreed Visual Effects

    June 2013 - July 2013

    Worked with Maya & Houdini in various aspects of the pipeline. From skin weighting rigs for production to setting up shots in Houdini I learned from and worked with some great talent in the industry.

    Horns (2013)

  • Character Rigger / Creature FX TD

    Image Engine

    June 2010 - February 2013

    RIPD (2013)
    Elysium (2013)
    Battleship (2012)
    Safe House (2012)
    Hop (2011)
    SSX (game cinematic) (2011)
    The Thing (2011)
    Immortals (2011)
    Breaking Dawn Part 1 (2011)

    As a rigger at Image Engine I have been tasked with:
    - Creating and implementing python based auto rigs.
    - Analyzing scripts and making changes for efficiency and coding standards.
    - Animation puppets for blocking animation.
    - Muscle systems based on deformers and joints.

    As a creature FX TD I have been given the tasks of:
    - Shot sculpting bones and muscles in shot.
    - Fine tuning muscle and fat simulations.
    - Creating clothing rigs / problem solving rig issues.
    - Running cloth shots and trying to hit a creative target for cloth deformation.

  • Lighting TD

    Freelance

    August 2011 - September 2011

    The Story of Luke (2011)
    - Mental Ray for maya to light a short sequence involving facial animation.
    - Created a global light rig and fine tuned for each shot.
    - Met a tight deadline.

  • Creature TD

    Arcana Studios

    September 2010 - January 2011

    Built rigs for small production based on a comic book series. Developed photo-real muscle system based on the manipulation of joints and curves.
    - Built auto rigging systems to create muscles and base rigs
    - created facial gui with an override system for realistic/effective face movements.
    - optimized and simplified rigs because I would not be around for the rest of production.

  • Tutor

    The Art Institute of Vancouver

    July 2009 - September 2010

    Help students learn the basics of 3D and 2D applications.
    Give students feedback on their assignments.
    Elaborate on topics raised in class.

  • After Effects Artist

    Studio Voltz

    May 2010 - June 2010

    - Worked independently & consistently meet deadlines, reviewed shots with supervisor and applied critique to complete the shot.
    -Created a shot layout & naming convention for each shot that was passed down the pipeline.

  • Vfx Generalist

    Ogilvie Films

    March 2010 - June 2010

    - modeled, rigged, animated, light, tracked and composited 3D butterflies
    - worked remotely
    - self managed

  • Rotoscope Artist

    Prime Focus World

    February 2010 - March 2010

    Rotoscope Shots of various complexity for production on a feature film.

    2D to 3D conversion (stereoscopic)

  • sales and guitar tech

    marthas music

    2004 - 2006
    Camrose Alberta, Canada
Education
  • Houdini Boot Camp in Procedural FX & Dynamics

    CG Masters

    2012 - 2012
  • Diploma in Visual FX for Film and Television

    Arts institute of Vancouver

    2007 - 2009
  • Business Administration in Marketing

    Northern Alberta Institute of Technology

    2004 - 2006