PUBLISHED GAMES
Donkey Kong Country (SNES) - Programmer
Killer Instinct 1 (Arcade) - Lead designer and gameplay programmer
Killer Instinct (SNES) - Lead designer, gameplay programmer, producer
Killer Instinct 2 (Arcade) - Lead designer, gameplay programmer, producer
Killer Instinct Gold (N64) - Lead designer, gameplay programmer, producer
Perfect Dark N64 (N64) - Lead designer and gameplay programmer
Perfect Dark Zero (XBOX 360) - Project Lead and Lead designer
Fusion:Genesis (XBOX 360/XBLA) - Creative Director/ Lead Producer / Gameplay programmer
Pro Evolution Soccer 2015 / Pro evolution soccer 2015 (PS4 / Xbox 360) - Studio Lead Designer
PES Club manager (iOS / Android) - Studio Lead designer
Professional game experience (genres I have worked on)
2D platformer, Fighting game, 3D platformer, FPS, racing game, RPG, MMO, Mobile
Specialties: - IP generation
Key player on 2 of Rare's top 3 original IP's (KI and PD), hold multiple patents
- Design
All areas (but notably) level design, systems design, AI design
- Mobile
Concept creation, Analytics, Research and detailed competitor analysis
- Implementation
Scripting/programming ability, AI, putting all parts of a game together from scratch
- Team building and Project Management
Managing creative people / mentoring / team leadership
- Production / Biz-Dev
All aspects of Pitching / Scheduling / Budgeting a project