Chris Miller

Chris Miller

Audio Designer and 3D Lighting/Compositing Artist

Mid-level 3D Artist / 10 yrs

Dallas/Fort Worth Area

Hire Me
Check out more of my work at chrisjmiller.com!
Work History
  • Virtual Production/XR Operator

    Sequin AR

    December 2019 - September 2021
    Glastonbury, Connecticut, United States

    - Green screen and set/talent lighting, set dressing, green screen keying and real-time compositing, color grading, and operating for virtual production and AR
    - On-site operating with LED walls for XR, as well as providing "on-the-fly" scene changes to match the vision of the project's clients, DP's and directors
    - Look development/3D generalist work in Unreal Engine - layout, shading, lighting, sequencing, procedural effects, optimization, as well as troubleshooting technical issues
    - Camera work, both with camera tracking solutions and camera operating
    - Assistance in studio's virtual production workflow/pipeline development
    - R&D with various software/hardware to discover and develop best practices
    - Client and vendor interfacing, both during project development and on-site execution
    - Creative direction and execution, from initial concept to on-site operating (KBIS 2021, by NKBA)

  • Virtual Production TD

    The Third Floor

    November 2021 - Present

    Credits:
    Obi-Wan Kenobi (2022) - Techvis Artist
    Ant-Man and The Wasp: Quantumania - Techvis Artist
    Prey (2022) - Unreal Engine TA
    Candy Cane Lane (2023) - Unreal Engine TA/TD
    Madame Web (2024) - Unreal Engine TA
    Undisclosed Feature Film (2023) - Unreal Engine TA/TD, VP Lead
    Undisclosed Feature Film - Unreal Engine TA/TD, VP Lead
    Undisclosed Feature Film (Current) - Unreal Engine TA/TD

  • CFO

    PolyKnight Games, LLC

    January 2019 - August 2021

    Managing the business/financial sector, as well as networking/working with future/current clients

  • Look Development Artist

    Brazen Animation

    June 2019 - September 2019
    Dallas, TX

    Previz, surfacing, lighting, compositing, and video editing services in
    the architecture visualization sector, as well as reviewing work based
    off of architectural plans

  • Look Development Artist

    Brazen Animation

    April 2019 - May 2019
    Dallas, TX

    Shot lighting and compositing, as well as surfacing for various
    characters/assets

  • Lighting/Compositing Artist

    Reel FX

    January 2019 - March 2019
    Dallas, Texas

    Lighting and compositing shots for the feature film "UglyDolls"

  • 3D Artist

    sector 5 digital

    October 2018 - January 2019
    Dallas/Fort Worth Area

    UV unwrapping, animating, lighting, and compositing the Bell Nexus
    model into recorded video footage at varying times of day/night

  • CG Production Artist

    Harper House

    April 2018 - September 2018
    Dallas/Fort Worth Area

    Surfacing, lighting, compositing, and look development services to
    photo-real interior/exterior 3D scenes, as well as real-time work in UE4

  • Lighting/Compositing Artist

    Reel FX

    December 2017 - January 2018
    Dallas/Fort Worth Area

    Lighting and compositing shots for the feature film "Sherlock
    Gnomes"

  • Audio Director

    PolyKnight Games, LLC

    May 2017 - March 2018
    Dallas, Texas

    I recently completed all music/sound design for InnerSpace, which released on XBox One, PS4, Nintendo Switch, PC, Mac, and Linux on January 16th!

    https://polyknightgames.com/project/innerspace/

  • Digital Artist

    Corgan MediaLab

    April 2016 - May 2017
    Dallas/Fort Worth Area

    Lighting, rendering, and compositing near-photo-real architecture
    visualization images/animations for a variety of clients

  • Freelance 3D Artist

    Corgan MediaLab

    July 2015 - April 2016

    Lighting, rendering, and compositing near-photo-real architecture
    visualization images/animations for a variety of clients

  • Lighting/Compositing Artist

    Reel FX

    December 2014 - May 2015
    Dallas, Texas

    Lighting and compositing shots for the feature film "Rock Dog"

  • Compositing Artist

    Reel FX

    May 2014 - August 2014
    Dallas, TX

    General compositing, continuity, and compositing effects for the
    feature film “The Book of Life”

Education
  • Arts and Technology (ATEC)

    The University of Texas at Dallas

    August 2010 - May 2014
  • Collin College

    2011 - 2013