Caspar Trenchard-Turner

Caspar Trenchard-Turner

CFX TD / 12 yrs

Vancouver, Canada

Hire Me

Simulation Technical Director

Moana 2 (2024)

Cfx Technical Director

The Sea Beast (2022)

Cfx Technical Director

Spider-Man: No Way Home (2021)

Cfx Technical Director

Vivo (2021)

Cfx Technical Director

Over the Moon (2020)

Creature FX Technical Director

Jumanji: The Next Level (2019)

Creature FX Technical Director

Men in Black: International (2019)

Creature FX Technical Director

The Angry Birds Movie 2 (2019)

Creature FX Technical Director

Aladdin (2019)

Creature FX Technical Director

Smallfoot (2018)

Technical Animator

Justice League (2017)

Technical Animator

Alpha (2018)

Technical Animator

The Dark Tower (2017)

Creature FX Technical Director

Doctor Strange (2016)

Creature FX Technical Director

Guardians of the Galaxy Vol. 2 (2017)

Creature FX Technical Director

Mowgli (2018)

Creature FX Technical Director

Pan (2015)

Creature FX Technical Director

Dracula Untold (2014)

Creature FX Technical Director

Guardians of the Galaxy (2014)

Creature FX Technical Director

Jupiter Ascending (2015)

Matchmove Artist

Winter's Tale (2014)

VFX Production Assistant

47 Ronin (2013)

Technical Director

Tooned (2012)

Work History
  • Simulation Crowd Lead

    Walt Disney Animation Studios

    January 2024 - Present

    In addition to my roles as a Simulation Technical Director I am also responsible for the following as Simulation Crowd Lead

    - Point person to facilitate interdepartmental communication, dependencies, and technical problem-solving related to crowd asset production. Anticipate production problems. Collaborate with other department peers to identify solutions to production issues.
    - Collaborate with leadership to plan, prepare, and produce all crowd assets.
    - Ownership of the refitting process.
    - Variation tracking and creation.
    - Data management.
    - Systemization and templatization of workflows to facilitate smoother handoff to future shows.
    - Quality control of assets to ensure a high standard of deliverables while ensuring creative direction from AD & PD.
    - Thorough process and best practice documentation.
    - Involved in creating and improving existing tools and collaborating with TDs.
    - Work with Crowd Supervisor to meet and deliver their asset needs.

  • Creature FX TD

    Sony Pictures Imageworks

    July 2019 - Present
    Vancouver, Canada
  • Simulation Technical Director - Moana 2

    Walt Disney Animation Studios

    September 2022 - December 2023
  • Creature FX Technical Director - Guardians of the Galaxy Vol 3

    Sony Pictures Imageworks

    March 2022 - July 2022

    Digi double and environment ncloth dynamic setup.
    ncloth simulation and clean up for ComiCon trailer

    SPI award for Outstanding Character Asset - Warpig, Guardians of the Galaxy Vol 3

  • Creature FX Technical Director - Morbius

    Sony Pictures Imageworks

    January 2022 - February 2022

    ncloth and nhair simulation on Vulture in post credits scene

  • Creature FX Technical Director - The Sea Beast

    Sony Pictures Imageworks

    March 2021 - December 2021

    ncloth and nhair character dynamic setup.
    ncloth, nhair and rope simulation and shot clean up

    SPI award for Outstanding Character Asset - Captain Crow, The Sea Beast

  • Creature FX Technical Director - Spider-Man No Way Home

    Sony Pictures Imageworks

    August 2021 - October 2021

    Digi double groom and ncloth dynamic setup.
    ncloth, nhair and web simulation and clean up.

  • Creature FX Technical Director - The Falcon and the Winter Soldier

    Sony Pictures Imageworks

    December 2020 - March 2021

    Digi double ncloth and nhair dynamic setup.
    ncloth and nhair simulation and clean up.

  • Creature FX Technical Director - Vivo

    Sony Pictures Imageworks

    March 2020 - November 2020

    ncloth and nhair simulation and clean up

  • Creature FX Technical Director - Over the Moon

    Sony Pictures Imageworks

    January 2020 - February 2020

    ncloth and nhair simulation and clean up

  • Creature FX Technical Director - The Mitchells Vs the Machines

    Sony Pictures Imageworks

    December 2019 - January 2020

    ncloth and nhair simulation and clean up

  • Creature FX TD

    Sony Pictures Imageworks

    February 2019 - May 2019
    Vancouver, Canada
  • Creature FX Technical Director - Men In Black: International

    Sony Pictures Imageworks

    May 2019 - May 2019
    Vancouver, British Columbia, Canada

    nhair, ncloth simulation

  • Creature FX TD

    One Of Us

    November 2018 - January 2019
    London, GB
  • Technical Director

    Sony Pictures Imageworks

    October 2017 - July 2018
    Vancouver, British Columbia, Canada

    Project:
    Smallfoot (2018) - hair and cloth simulation

  • Technical Animator

    MPC

    October 2016 - September 2017
    Vancouver, Canada

    Projects:
    The Dark Tower (2017) - skin fixing, cloth simulation
    Justice League (2017) - skin fixing, cloth and fur simulation
    Alpha (2018) - skin fixing, and fur simulation

  • Technical Animator - Justice League

    MPC

    June 2017 - September 2017

    skin fixing, ncloth and nhair simulation

  • Technical Animator - Alpha

    MPC

    May 2017 - June 2017

    skin fixing, and fur simulation

  • Creature FX Technical Director

    Framestore

    February 2015 - September 2016
    London, United Kingdom

    Projects:
    Dr Strange (2016) - digi double nhair sim rig set up and ncloth simulation.
    Guardians of the Galaxy Volume. 2 (2017) -
    ncloth sim rig set up, muscles, fur and ncloth simulation for comic con trailer
    Mowgli (2019) - fur sim rig set up and simulation
    Fantastic Beasts and Where to Find Them (2016) - ncloth sim rig set up
    Pan (2015) - Mermaid nhair simulation, Pirate ship ncloth sails and rigging simulation

  • Creature FX Technical Director - Dr Strange

    Framestore

    July 2016 - September 2016

    digi double nhair sim rig set up
    ncloth and nhair shot simulation

  • Creature FX Technical Director - Guardians of the Galaxy Vol 2

    Framestore

    June 2016 - July 2016

    Ravengers ncloth sim rig set up
    muscles, fur and ncloth simulation for comic con trailer

  • Creature FX Technical Director - Fantastic Beasts and Where to Find Th

    Framestore

    June 2016 - June 2016

    Goblin band ncloth sim rig set up

  • Creature FX Technical Director - Mowgli: Legend of the Jungle

    Framestore

    May 2015 - May 2016

    Responsible for the building and maintenance of around 25 sim setups for the wolves and monkeys
    fur shot simulation

  • Freelance CG Generalist

    Component Graphics Ltd

    August 2014 - October 2014
    London, United Kingdom

    I produced 13 animated phrases for Catchphrase.

  • Creature FX Technical Director

    Framestore

    January 2014 - August 2014
    London, United Kingdom

    Projects:
    Guardians of the Galaxy (2014) - Rocket ncloth and fur simulation, Groot finaling
    Dracula (2014) - ncloth skin peel, flag layout
    Jupiter Ascending (2015) - Greeghan ncloth simulation

  • Creature FX Technical Director - Guardians of the Galaxy

    Framestore

    April 2014 - June 2014

    Rocket ncloth and fur simulation,
    Groot shot finaling

  • Head Runner

    Framestore

    October 2010 - January 2014
    London, United Kingdom


    October 2010 - Casual Runner
    November 2010 - Full-time Runner
    March 2011 - Head Runner

    Projects while running:
    The Chronicles of Narnia: The Voyage of the Dawn Treader (2010)
    Harry Potter and the Deathly Hallows: Part 1 (2010)
    Harry Potter and the Deathly Hallows: Part 2 (2011)
    Captain America: The First Avenger (2011)
    Tinker Tailor Soldier Spy (2011)
    Johnny English Reborn (2011)
    War Horse (2011)
    Sherlock Holmes: A Game of Shadows (2011)
    Wrath of the Titans (2012)
    The Dictator (2012)
    Lincoln (2012)
    Hansel and Gretel Witch Hunters (2013)
    Gravity (2013)
    47 Ronin (2013)
    Iron Man 3 (2013)
    World War Z (2013) - art dept
    R.I.P.D (2013) - art dept
    The Secret Life of Walter Mitty (2013)
    Percy Jackson: Sea of Monsters (2013)
    RoboCop (2014)
    Paddington Bear (2014)
    Edge of Tomorrow (2014)
    Jupiter Ascending (2014)
    Winter's Tale (2014)
    Guardians of the Galaxy (2014)
    Dracula Untold (2014)

  • Matchmove Artist - 'Winter's Tale'

    Framestore

    July 2013 - August 2013
    London, United Kingdom


    Camera and body tracking on 'Winter's Tale'

  • VFX Production Assistant (UK) - '47 Ronin'

    Universal Pictures

    December 2012 - July 2013
    London, United Kingdom


    I worked directly with CG supervisor Christian Manz, sorting incoming shots for his reviews and then sending them to LA for director and producers reviews.

  • Junior Technical Director - Mclaren 'Tooned'​ - Series 1

    Framestore

    August 2012 - November 2012
    London, United Kingdom


    As a TD roles included setting up model and render assets, texture work, lighting, rendering and doing pre comps.

    https://www.framestore.com/work/mclaren-tooned-series-1

  • Freelance 3D artist

    Punchdrunk Comedy

    January 2007 - February 2008


    I worked on 2 films for Punchdrunk while studying for my BA.
    'Sometimes I Feel' – Animated music video.
    Roles: Modeller, Texture Artist, Animator, Lip-synch Animator and Rendering.
    'Pod 003' – VFX work in Comedy Pilot.(Winner of Best Sci-Fi Film at the International Film Festival of Ireland 2011.)
    Roles: Modeller, Rigging and Rendering.

Education
  • Animation BA

    Ravensbourne

    October 2007 - July 2008
  • BA Hons in Animation

    Ravensbourne University London

    2007 - 2008
  • Foundation Diploma in Computer Visualisation and Animation

    Ravensbourne

    October 2005 - July 2007
  • Foundation Diploma in Computer Visualisation and A in Animation

    Ravensbourne University London

    2005 - 2007