Casey Matsumoto

Casey Matsumoto

Senior UI Artist / Mid-level Concept Artist / 8 yrs

Tokyo, Japan

Hire Me
Casey Matsumoto is currently working as a UI Artist while freelancing as Concept Artist in the film and video game industry.
Work History
  • UI Artist

    Kojima Productions

    April 2017 - Present
    Tokyo, Japan

    Death Stranding

  • UI Artist

    Blind Squirrel Games

    April 2016 - February 2017
    Santa Ana, California

    - Creating and integrating animated prototypes demonstrating UI interaction models with Adobe Flash and After Effects.

    - Implementation of UI components and coordinating with the engineers.

    - Creating wireframes, flow mockups, and documentation to illustrate functionality of and relationships between components.

    - Troubleshoot, optimize and test functionality of UI components with game engine such as Unreal. Unity and Fusion.

    - Supporting front-end shell and pause menus such as health/damage info, objective, map and player progression systems.

  • Freelance Character Concept Artist

    Eevolver

    August 2014 - August 2014
    Greater Los Angeles Area

    Pirate and mobster concept for unannounced project.

  • Freelance Creature Designer

    Eevolver

    January 2014 - January 2014
    Greater Los Angeles Area

    Alien Concept for unannounced project.

  • Freelance Artist

    Custom LeatherCraft

    November 2012 - January 2013
    Southgate, California

    Assisting senior graphic designer with marketing and web based contents.

  • Concept Artist

    Rhythm & Hues Studios

    November 2012 - January 2013
    El Segundo, California

    Seventh Son (2013) Concept Artist
    Unannounced project (2013) Concept Artist

  • 2D Artist

    Konami

    January 2011 - August 2012
  • Graphic Designer

    Nisei Week Japanese Festival

    May 2002 - August 2011
  • Student

    Art Center College of Design

    September 2004 - December 2010
    Pasadena, California

    Studied Illustration with an emphasis in Entertainment Design.

  • Illustrator

    Disney Publishing Worldwide

    December 2009 - December 2009
    Glendale, CA
  • Concept Art Intern

    SEGA Japan

    May 2008 - August 2008
  • Concept Art Intern

    Heavy Iron Studios

    June 2007 - August 2007
  • Digital Mattepainter

    Sundaledream

    February 2006 - April 2007
    Greater Los Angeles Area

    Created digital mattepainting for film and commercial.

  • Photo Retoucher

    Toyo Miyatake Photography

    May 2004 - August 2005
    San Gabriel, California
  • Kojima Productions

    ? - Present
Education
  • Art Center College of Design

    2004 - 2010
  • Ryman Program for Young Artist

    2002 - 2004
  • Los Angeles County High School for the Arts

    2000 - 2004
  • Don Bosco Technical Institute

    2000 - 2000