My main responsibilities were to create a wide array of assets for a mobile game:
-props
-vegetation
-water shader
-environments
While also being thoughtful of optimization of the same assets while
maintaining quality and visual fidelity as well
Lighting Artist
POSTER d.o.o.
March 2019 - December 2019
Zagreb
Talking Tom and Friends series
- Lighting environments, characters
- Creating simple simulations
- Texturing
CG Artist
FX LAB
June 2018 - July 2018
Zagreb
Talking Tom and Friends series
- Lighting
3D Artist
Lion game Lion
March 2016 - March 2018
Zagreb
Had the pleasure of working with some amazing people at LGL, learned alot in the process, and gained a lot of info about the game industry.
I was mostly in charge for:
- creating props
- optimisation
- working with outsource
- environment design and production