Senior Modeler_Generalist_ Lighting_Previz
/ 11 yrs
Los Angeles, CA
Proficient in the following Applications:
-Autodesk Maya, Mudbox, MotionBuilder
-The Foundry NukeX, Mari, PF-Track
-Adobe Photoshop, After Effects, Illustrator
-Headus UV Layout, TopoGun, CrazyBump, 3D Coat, Substance Painter
-Pixologic Z-Brush, Vicon Blade, IQ,
-Intrigue: Proprietary In-Three/DD stereo conversion software
-Imaginer Systems Mocha/Mocha Pro Tracking software
-Windows, Linux, Macintosh, Mental Ray, V-Ray, Qube, Octane
-CGI 3D Modeling through use with Maya, Z-Brush, Mudbox, environment modeling, organics, uv mapping, texturing and pre-viz animatics. Highly adaptable to propitiatory in house software and pipelines. Highly effective in meeting client deadlines and working with team members.
-3D Stereoscopic's via 3D proprietary software through both 2D to 3D conversion pipelines and Maya stereoscopic rendering. Four years of feature film stereoscopic experience.
-Additional Skills include Mental Ray, V-Ray rendering, lighting, keyframe animation, and motion capture setup. Aftereffects and Nuke compositing.
Bachelor of Fine Arts in Computer Art, Animation and Visual Effects
School of Visual Arts
2006 - 2009
West Hampton Beach High School
? - ?