Cale Schmidt

Cale Schmidt

Senior VFX Compositor / 9 yrs

Toronto, Canada

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Digital Compositor

Devotion (2022)

Digital Compositor

The Gilded Age (2022)

Digital Compositor

Eli (2019)

Digital Compositor

In the Tall Grass (2019)

Digital Compositor

Nightflyers (2018)

Digital Compositor

Siren (2018)

Stereoscopic Compositor

Assassin's Creed (2018)

Digital Compositor

The Gifted (2017)

Digital Compositor

Flatliners (2017)

Stereoscopic Compositor

The fate of the furious (2017)

Stereoscopic Compositor

Doctor Strange (2016)

Stereoscopic Compositor

Star Trek Beyond (2016)

Stereoscopic Compositor

The BFG (2016)

Digital Compositor

The Expanse (2015)

Skills
Skills Clear
Software
Software Clear
Work History
  • VFX Compositor

    Pixomondo

    January 2024 - December 2024
  • VFX Compositor

    Double Negative

    November 2021 - October 2023
    Toronto

    Worked on several blockbuster films(Devotion, Aquaman 2, Godzilla x King Kong 2024) and some television(HBO: Gilded Age and AppleTV: Masters of the Air).

  • sequence lead compositor

    SPIN VFX

    August 2019 - November 2021
    Toronto

    Promoted to Sequence Lead Compositor. Responsibilities ranged from leading a small team of compositors, building contact sheets, look development, working on master shots, and qc-ing other artists work before approving for supervisor review.

  • VFX Compositor

    SPIN VFX

    February 2017 - August 2019
    Toronto

    Started as a junior compositor gradually working my way from roto/key/prep work to more compositing responsibilities within 3-6 months.

    Worked on many television shows such as: Fear of the Walking Dead, The Gifted, Nightflyers, The Expanse, and Siren.

    Worked on several features: Man From Toronto, Into the Tall Grass, Zombieland 2, The Catcher was a Spy, Escape Room: Tournament of Champions, and Flatliners.

  • paint artist

    Stereo D

    December 2015 - February 2017
    Toronto, Canada Area

    Responsible for converting 2d images into 3d stereoscopic images.

    As a paint artist, we were tasked with recreating missing information between objects or recreate objects entirely that may have been destroyed in the conversion process.

    I completed tasks like recreating background, recreating hair detail, animating procedural assets to match moving objects.

    Skills ranged from dynamic paint, 2d/3d tracking, compositing fine hair detail, building clean plates, keying and roto.

  • Student

    Full Sail University

    August 2013 - August 2015
    Winter Park, FL
Education
  • Bsc. of Computer Animation, Compositing

    Full Sail University

    2013 - 2015
  • High School Diploma in High School Diploma

    Spirit Lake High School

    2009 - 2013