Lead Digital Artist :
• Into The Woods
• The Hunger Games : Mockingjay – Part 1
• The Amazing Spider-Man 2
Digital Artist :
• Seventh Son
• Godzilla
• World War Z
• Man Of Steel
• Wrath Of The Titans
• Harry Potter And The Deathly Hallows : Part 2
• The Chronicles Of Narnia : The Voyage Of The Dawn Treader
Matchmove Department Supervisor
Image Engine
June 2021 - January 2023
Matchmove Supervisor
Double Negative
September 2018 - June 2021
Vancouver, British Columbia, Canada
- Supervise all the camera, body, and object tracking work.
- Work closely with the Production team to bid and schedule.
- Discuss with VFX/CG Supervisors about the scope of work.
- Mentor new artists, providing leadership and technical support.
- Work to produce high-quality results, quality checking as well as providing clear briefs and feedback for the teams.
- Frequent interaction with other department Supervisors and find solutions to issues.
- Work with Pipeline to develop matchmove tools.
Layout Lead
Base FX
January 2016 - July 2018
Beijing City, China
- Responsible for complex matchmove and layout.
- Lead the team across multiple sites.
- Collaborate with VFX Supervisors and Directors to pre-visualize sequences and concept art.
- Work with the Production Manager to estimate project schedules and staffing needs.
- Interview applicants, select and conduct training sessions.
- Handle performance reviews.
Matchmove Rotoanim Lead
MPC
February 2010 - December 2015
Bengaluru Area, India
- Lead a sizeable team.
- Constant interaction with CG Supervisors across multiple sites regarding brief and the ideal way to approach the project.
- Involve in working with external vendors and quality control of outsourced materials.
- Acted as a key contact point of the department while providing cameras to the Assets team.
- An active member of MPC Academy which is a work intro program for junior candidates.
Intern Tracking Artist
Paprikaas Animation Studios
October 2009 - January 2010
Bengaluru Area, India
Red Dead Redemption (Rockstar Games) - Tracked the detail seen in the recorded video which is analyzed by Image Metrics, a 3D facial animation, and Virtual Try-on company, and mapped onto a computer-generated 3D model, including the detailed movements of teeth, tongue, lips, and eyes.