Benoit Terminet Schuppon

Benoit Terminet Schuppon

Junior Animator / 10 yrs

London, United Kingdom

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Work History
  • Chair

    ACM SIGGRAPH

    May 2014 - Present

    We host events in London with the intention to promote, connect and inform the local Computer Graphics industry.
    Check out our website for upcoming events: london.siggraph.com

  • Matchmove Supervisor

    Double Negative

    April 2013 - Present

    I lead a team of matchmove artists in London, Singapore and Mumbai.

  • Organiser / Host

    Bring Your Own Animation

    August 2012 - Present

    I've been organizing this monthly gathering of animators.
    It was originally started in Paris by a group close to the Paris ACM Siggraph Chapter and then London by Samy Fecih, An event where aspiring animators can get reel feedback from professional animators and discuss animation around a pint ! More info here: https://www.facebook.com/groups/417454175044/

  • Matchmover

    Double Negative

    January 2012 - March 2013

    Tracking cameras, objects and bodies of several awesome shows !

  • Pipeline for Animation

    Illumination Mac Guff

    July 2011 - August 2011

    Summer 2011 two-month Internship.
    My work consisted of casting and creating the crowd animation scenes and preparing them for animators.
    I broke the multi-shot layout scenes into shot-specific scenes, clean for Animation. An interesting task as it was my first experience in such a big movie production as The Lorax.

  • Generalist / Animator

    Mathematic Studio

    August 2010 - September 2010

    During my summer 2010 internship, I worked as an animator and general CG artist for two months at this french post-production company.

  • Generalist / Animator

    G2 Studio Beijing

    June 2009 - July 2009

    Summer 2009 internship as a 3D artist, helped the company work on multiple projects, and began work on their new website introduction video.

  • 3 Day Intership

    Ubisoft

    2004 - 2004

    Even though this 3-day internship was extremely short, it opened my eyes on how a company works in general and how the CG / gaming industry works.

    I was still in French middle school (in Beijing) and during grade 9 we were asked to find a company to discover the profesionnal world.

    I was interested in CG, games and film, that's why I chose Ubisoft Shanghai and they kindly accepted my very short stay.

    This then confirmed my career choice !

Education
  • L'Institut Supérieur des Arts Appliqués (LISAA)

    2007 - 2011
  • Lycée Français International de Pékin

    2000 - 2007
  • Centre NAD Montreal

    2005 - 2005
  • Western Academy of Beijing (WAB)

    1994 - 2000