Brian Silva

Brian Silva

Senior Effects Artist / Senior Lighting TD / 18 yrs

London, UK

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Senior Effects Technical Director

Ultraman (2024)

Senior FX Td

The Creator (2023)

Senior Effects Technical Director

Avengers: Endgame (2019)

Lead Effects Technical Director

Rampage (2018)

Senior Effects Technical Director

Aquaman (2016)

Lead FX TD

Justice League (2017)

Lead FX TD

Wonder Woman (2017)

FX/Lighting TD

Alice Through the Looking Glass (2010)

Effects Artist

Ant-Man (2015)

Effects Artist

Avengers: Age of Ultron (2015)

Ant-Man (2015)

Senior Lighting TD

The Hobbit: The Battle of the Five Armies (2014)

Effects Animator

Zootopia (2016)

Effects Animator

Frozen (2013)

Technical Lead

Get a Horse! (2013)

Visual Effects Artist

Mockingbird Lane (2012)

Senior Lighting TD

Hotel Transylvania (2012)

Senior Lighting TD

Men in Black 3 (2012)

Visual Effects Artist

Total Recall (2012)

CG Generalist

Harry Potter and Deathly Hallows: Part 2 (2011)

Harry Potter and the Deathly Hallows: Part 1 (2010)

Pipeline Technical Director

Tangled (2010)

CG Generalist

Inception (2010)

Technical Director

Prep & Landing (2009)

Look Technical Director

Tick Tock Tale (2015)

Pipeline Technical Director

Bolt (2008)

Balanced artist and technician with Lead experience. Versatile and experienced visual effects artist/TD with a strong balance of solid artistic skill and a thorough technical foundation.
Work History
  • Senior FX TD

    Industrial Light & Magic

    February 2018 - Present
  • Lead FX TD

    Wētā FX

    April 2016 - January 2018
    Wellington, NZ
  • FX Pipeline TD

    Wētā FX

    April 2016 - December 2016
  • Senior Effects / Lighting TD

    Sony Pictures Imageworks

    July 2015 - April 2016
  • Effects Artist

    Double Negative

    January 2015 - July 2015

    Worked as an FX setup/shots artist in Houdini and Nuke..

    Past Projects:
    Avengers: Age of Ultron
    Ant-man

  • Effects Artist

    MPC

    December 2014 - December 2014

    Worked as a Houdini FX Artist on the Juke portion of the Nissan: Winter Allies commercial.

  • Senior Lighting TD

    Wētā FX

    September 2014 - November 2014

    Lighting with Manuka and proprietary tools on The Hobbit: The Battle of the Five Armies

  • Effects Animator

    Walt Disney Animation Studios

    October 2012 - September 2014

    Animated environmental FX with Houdini and Renderman. Early development on pipeline and processes for simulating/animating complex environments in FX for Zootopia.

    Projects:
    Zootopia
    Frozen [Oscar Winner for Best Animated Feature]

  • Technical Lead

    Walt Disney Animation Studios

    October 2012 - March 2013

    Developed pipeline processes, tools, and shaders to support unique needs of "Get a Horse!" short film. Compositing manipulation on key shots, trained artists on process for remaining shots issued. Provided tech support for all artists, wrote documentation and trained artists on the pipeline. Various artistic tasks as needed.

    Projects:
    Get a Horse! (short)

  • Lighter

    Mirada Studios

    July 2012 - September 2012

    Lighting, lookdev, rendering, and tool development with Houdini and Mantra.

    Projects:
    Mockingbird Lane (TV pilot)
    [VES Award Nomination: Outstanding Visual Effects in a Broadcast Program]
    Chase "Liquid" Commercial

  • Senior Lighting TD

    Sony Pictures Imageworks

    December 2011 - July 2012

    Lighting, compositing, rendering, and tool development using Katana, Arnold, and Nuke.

    Projects:
    Hotel Transylvania
    Men in Black 3

  • CG Generalist

    Double Negative

    February 2010 - September 2011

    Lighting, Look Dev, Texture/Matte Painting, FX Animation, Rendering, Procedural Modeling, and Scripting for live-action film VFX.

    Projects:
    Total Recall
    Harry Potter and the Deathly Hallows: Part 2 [Oscar Nominee for VFX]
    Harry Potter and the Deathly Hallows: Part 1 [Oscar Nominee for VFX]
    Inception [Oscar Winner for VFX]

  • Pipeline Technical Director

    Walt Disney Animation Studios

    March 2008 - February 2010

    Tools Creation: interactive reflection previewer (Maya + GLSL), data integrity check scripts, shader (RSL) writing, render optimization scripts, particle rendering optimization, control button/display visualizer for FX, review management tool.

    Compositing on Beauty and the Beast 3D.

    Technical Support and Optimization: Lighting, Rendering, Look, and FX.

    Projects:
    Tangled
    Tick Tock Tale (short)
    Beauty and the Beast 3D
    Prep & Landing (TV special) [Emmy Winner for Outstanding Animated Program]
    Bolt [Oscar Nomination for Animated Feature]

  • Assistant Technical Director

    Walt Disney Animation Studios

    November 2007 - March 2008

    Optimized, fixed, and rendered lighting artists’ shots into final 2K and stereo images. Created a cross-department review management tool that received much praise from both production management and artists and has since expanded into studio-wide use on multiple productions.

    Projects:
    Bolt

  • Software Engineer

    Walt Disney Animation Studios

    September 2006 - November 2007

    Built and maintained pipeline software for the lighting and look departments, with a focus on render pass management GUIs.

  • Game Programmer

    Pipeworks

    June 2005 - September 2005

    Worked on the team developing Prince of Persia: Revelations for the PSP.

  • Architectural Design Assistant

    Pellitier & Pellitier

    December 2002 - September 2003

    Drafted building plans from blueprints, placed furniture, and created elevations of interiors, all using AutoCAD. Clerical tasks included library maintenance, computer support, pricing, and filing.

  • Research Assistant

    Steward Observatory

    June 2002 - September 2002

    Assisted Dr. E. Keith Hege in research on the scientific potential of an experimental spectrometer. Performed astronomical image processing, data analysis, and assisted in instrument calibration and optical testing. Acknowledged in final publication of project results in Proceedings of the International Society of Optical Engineers.

Education
  • Masters of Science in Engineering

    University of Pennsylvania

    August 2005 - December 2006
  • Bachelor of Science

    University of Oregon

    September 1998 - June 2005