cg supervisor on "Demonic" also known as "house of horrors" for the Weinstein company
technical direction, task assignements, 4 shots of "freak birds"
Lead look dev artist
Prime Focus World
August 2013 - July 2014
London, United Kingdom
PRIMEFOCUS, London : lead lookdev artist ( using arnold )
2014 May-July : KINGSMAN The Secret service : CG Generalist for 2 shots featuring a building,
architecture and modeling based on a concept art then lookdev, shading and lighting
2014 Jan-Apr : HERCULES : lookdev for army massive shots including many characters, assets,
trees and environnement elements
2013 Aug-Dec : VAMPIRE ACADEMY : lookdev and lighting strategy of a monster dog
Supervisor of projects
nozon
July 2012 - June 2013
Liège Area, Belgium
cg supervisor and lead technical director for the "Liege" office,
planning, task assignments, contacts with other locations of the project
day to day problem solving, in which a lot of stereoscopy problems.
on MINUSCULE THE VALLEY OF LOST ANTS : animated feature
Lookdev artist
Prime Focus World
March 2012 - June 2012
London, United Kingdom
TOTAL RECALL 2012
I had to setup lookdev and lighting
methodology for a "150 shots sequence"
full of robots ( synths )
This was done very easily
using "Guerilla Render".
CG Supervisor
Mikros Image
March 2011 - May 2011
Creature Lookdev Artist
Delapost Paris
January 2010 - February 2011
Lead lighter
BaconX
October 2009 - January 2011
Renderman Pipeline TD
Exozet
2011 - 2011
Berlin Area, Germany
Shader programmer, pipeline expert for renderman & fur
2011 Jul-Oct : WAS DIE TIERE WOLLEN : a German film TV with 300 cg animal shots :
Lighting & relighting pipeline setup, lookdev, shaders ( RSL ), shading, MEL scripts tools
Senior lighting TD
Framestore
January 2006 - November 2008
GOLDEN COMPASS : senior lighting TD
lighting and precomp of 5 shots
HARRY POTTER 5 : senior lighting TD
lighting and precomp of 1 shot
SUPERMAN RETURNS : senior lighting TD
lighting and lookdev of 3 island shot
THE TALE OF DESPEREAUX :
2 "proof of concept" images early in the show
then later senior lookdev and lighting TD of 25 shots
senior lighting artist
Framestore
2006 - 2008
Lighting pipeline supervisor
Cinesite
May 2004 - December 2005
lighting pipeline supervisor for the company :
I have been setting up a strategy and road map for
the lighting pipeline of the company in collaboration with
the in house programmers
ALIEN VERSUS PREDATOR :
lookdev and lighting of 6 close up shots of the "face hugger"
HITCHIKER GUIDE to the GALAXY :
lighting pipeline supervisor for several sequences
CHARLIE and the CHOCOLATE FACTORY : lighting supervisor
HARRY POTTER 4 : lighting supervisor
Lighting supervisor
MPC
January 2003 - April 2004
TOMB RAIDER 2 : lead lighting TD
TROY : lighting + compositing of 2 castle shots
HARRY POTTER 3 : shading + lighting + morphing + compositing
for the Werewolf transformation shot
Lighting and lookdev artist
Millfilm
July 2001 - December 2002
HARRY POTTER 1 : lookdev and lighting for the "Big Chess Sequence"
HARRY POTTER 2 : lookdev and lighting for the "Spider Sequence"
BLACK HAWK DOWN : lookdev and lighting on a few stadium shots