Brian Weaver

Brian Weaver

PreVIS - VFX - VR|AR|MR

Supervisor 3D Animator / 20 yrs

Los Angeles, CA

Hire Me
Style / Medium
Style / Medium Clear
Assets
Assets Clear
Skills
Skills Clear
Software
Software Clear
Companies
Companies Clear
https://brianweaver.com/
Work History
  • Senior Artist

    NDA

    June 2024 - December 2025
  • 3D Character Animator

    VR DEVELOPMENT

    August 2022 - July 2023
    Remote

    Character animation
    Rigging
    Animation supervision

  • Animator / Mechanical Rigger

    AFX Creative

    May 2022 - November 2023

    commercial work:

    GM, CHecy, Canon, Quantfury

  • 3D Artist

    Powerhouse VFX

    January 2022 - May 2022
    remote
  • 3D Artist

    Powerhouse VFX

    March 2022 - April 2022
    remote
  • Character Rigger and Animator

    Powerhouse VFX

    January 2022 - February 2022
    Remote

    NDA

  • Animator / Character Rigger

    AFX Creative

    January 2022 - February 2022

    Superbowl Commercial!!!

  • Character Technical Artist

    ScanlineVFX

    December 2021 - December 2021

    proprietary 3d pipeline

  • motion capture artist

    NetEase Games

    October 2021 - October 2021

    Driving style motion capture performance for Racing Master [X] cinematics

  • Animator

    Kevin VFX

    April 2021 - July 2021
    Los Angeles, California, US
  • Teacher / Member, CEO

    TCSociety

    August 2008 - February 2022
    Los Angeles

    -Tai Chi long form
    -Stick, staff, sword
    -Baguazhang
    -Acupuncture

  • Visual Development

    Yi Shui

    August 2020 - June 2021

    Maya and UNREAL development for VR/AR

  • VFX supervisor

    DARKMATTER™

    August 2020 - October 2020
    Los Angeles, California, United States

    -previs supervisor
    -VFX supervisor (live action shoot, GS, color/chrome)

  • Character Animator

    Kevin VFX

    August 2019 - October 2019
    Venice

    Character animation, rigging

  • Recruiting Technician

    Prime Candidate Inc.

    November 2018 - March 2019
    Los Angeles, CA
  • VFX Animator

    Ample Entertainment

    July 2018 - September 2018
    Culver City CA

    Previs and final animation: Yamashita's Gold

  • VFX Animator

    Ample Entertainment

    January 2018 - July 2018
    Culver City CA

    Previs-through-finals: Coopers Treasure

  • Customer

    RFX Inc

    November 2011 - October 2021
  • Creative Director, CEO

    core.virtua

    June 2011 - January 2018

    film / commercials / video games / entertainment

  • Creative Consultant

    Logan

    2011 - November 2017

    -content creation
    -previs
    -animation
    -artistic and technical development

    Alexei Tylevich, Stephan Kosinski, Ludo Shornovic

  • Previs / Animation / Character Rigger

    Eight VFX

    April 2015 - August 2016
    Santa Monica

    -technical rigging and creature animation for film, commercial and VFX

  • Animator

    Phenomenon

    September 2015 - January 2016
    Los Angeles

    -BUZZFEED 3d content

  • Contractor - NISSI LLC/Corevirtua

    Seed Studio Inc. - WEST

    October 2012 - May 2013
    Woodland Hills, CA

    WALKING WITH DINOSAURS 3D
    Art/animation direction of augmented reality for iOS.

    Steven Batiste

  • Universal Pictures

    January 2011 - April 2011
  • Senior Artist

    The Third Floor

    February 2006 - October 2009


    Previs, creature/character animation, camera layout, motion graphics.

  • Freelance Artist

    Moving Pixels

    November 2006 - November 2006


    Previs for commercial work.

  • Freelance Artist

    A52

    October 2006 - October 2006


    Previz, rigging and final animation for a commercial commercials.
    Camera layout, tracking, previz modeling and animation, and final animation

    Andy Hall (VFX supervisor), Jenny Bright (producer)

  • Freelance Artist

    EA

    September 2006 - September 2006


    Previz and cinematic animation for EA Vancouver. "Need for Speed: Carbon"

    Wilson Tang (senior art director), Fay Griffin (producer), Mark Little (producer)

  • Freelance Artist

    Method

    August 2006 - September 2006


    Commercial work. Previz, modeling, tracking, final animation and camera layout

    Pontus Löwenhielm (director), Alex Frisch (owner)

  • Freelance Artist

    20th Century Fox

    July 2006 - August 2006


    MLB playoffs 2006, and NFL Returns to Fox 2006. Technical direction, modeling, animation and camera layout

    Bill Battin (producer), Josh Nichols (producer)

  • Freelance Artist

    Digital Domain

    May 2006 - June 2006


    Previzualization of television commercials. Duties included: previz, modeling, animation and camera layout

    Brad Parker (animation), Richard Morton (VFX supervisor), Mark Romanek (director)

  • Character Animator

    The Collective

    October 2005 - February 2006

    Character animator for cinematics.

  • Animator / Artist

    Imaginary Forces

    October 2005 - November 2005


    Animator / Artist - film - print. Motion graphics and animation for films, television, and print.

  • Supervising Character Rigger

    Genuine Games

    January 2004 - September 2005


    Character technical director and animator- video game development. Artist supervision. Responsible for character rigging. Helped create story boards for cinematic sequences, and character animation for cinematic sequences.

  • Animator / Character Rigger

    Impossible Pictures

    April 2003 - September 2003

    CG artist, television commercials. Ford, NHL and Dish Network.

  • Animator / Character Rigger

    Whirligig Animation Studios

    August 2001 - March 2003

    Animator, rigger - childrens cartoon work

  • Character Rigger / Animator

    Modern Videofilm

    March 2001 - July 2001


    Character rigger and animator, childrens cartoon pilot

  • Animator

    eTrinsic

    July 1999 - January 2001


    Animator - Interactive / games. created character animation, cinematics and motion graphics for new media campaigns.

  • Illustrator

    IO Image

    May 1999 - June 1999


    Illustrator- print, point of sale, magazine, custom

  • Motion Graphics Designer

    Hallmark Channel

    February 1998 - April 1999

    On-air graphics designer and animator for Hallmark Network television

  • 3D Artist

    Devils Thumb Entertainment

    June 1996 - February 1998

    Animator, modeler, texture artist, rigger - game development.

  • 2D Animator

    Creative Capers

    March 1996 - June 1996

    Clean up 2d animator for video game development

Education
  • Lead Instructor

    TCSociety

    August 2008 - ?
  • Visual Communications

    Art Institute of Colorado

    December 1993 - December 1995