-content creation
-previs
-animation
-artistic and technical development
Alexei Tylevich, Stephan Kosinski, Ludo Shornovic
Previs / Animation / Character Rigger
Eight VFX
April 2015 - August 2016
Santa Monica
-technical rigging and creature animation for film, commercial and VFX
Animator
Phenomenon
September 2015 - January 2016
Los Angeles
-BUZZFEED 3d content
Contractor - NISSI LLC/Corevirtua
Seed Studio Inc. - WEST
October 2012 - May 2013
Woodland Hills, CA
WALKING WITH DINOSAURS 3D
Art/animation direction of augmented reality for iOS.
Steven Batiste
Universal Pictures
January 2011 - April 2011
Senior Artist
The Third Floor
February 2006 - October 2009
Previs, creature/character animation, camera layout, motion graphics.
Freelance Artist
Moving Pixels
November 2006 - November 2006
Previs for commercial work.
Freelance Artist
A52
October 2006 - October 2006
Previz, rigging and final animation for a commercial commercials.
Camera layout, tracking, previz modeling and animation, and final animation
Andy Hall (VFX supervisor), Jenny Bright (producer)
Freelance Artist
EA
September 2006 - September 2006
Previz and cinematic animation for EA Vancouver. "Need for Speed: Carbon"
Wilson Tang (senior art director), Fay Griffin (producer), Mark Little (producer)
Freelance Artist
Method
August 2006 - September 2006
Commercial work. Previz, modeling, tracking, final animation and camera layout
Pontus Löwenhielm (director), Alex Frisch (owner)
Freelance Artist
20th Century Fox
July 2006 - August 2006
MLB playoffs 2006, and NFL Returns to Fox 2006. Technical direction, modeling, animation and camera layout
Bill Battin (producer), Josh Nichols (producer)
Freelance Artist
Digital Domain
May 2006 - June 2006
Previzualization of television commercials. Duties included: previz, modeling, animation and camera layout
Brad Parker (animation), Richard Morton (VFX supervisor), Mark Romanek (director)
Character Animator
The Collective
October 2005 - February 2006
Character animator for cinematics.
Animator / Artist
Imaginary Forces
October 2005 - November 2005
Animator / Artist - film - print. Motion graphics and animation for films, television, and print.
Supervising Character Rigger
Genuine Games
January 2004 - September 2005
Character technical director and animator- video game development. Artist supervision. Responsible for character rigging. Helped create story boards for cinematic sequences, and character animation for cinematic sequences.
Animator / Character Rigger
Impossible Pictures
April 2003 - September 2003
CG artist, television commercials. Ford, NHL and Dish Network.
Animator / Character Rigger
Whirligig Animation Studios
August 2001 - March 2003
Animator, rigger - childrens cartoon work
Character Rigger / Animator
Modern Videofilm
March 2001 - July 2001
Character rigger and animator, childrens cartoon pilot
Animator
eTrinsic
July 1999 - January 2001
Animator - Interactive / games. created character animation, cinematics and motion graphics for new media campaigns.
Illustrator
IO Image
May 1999 - June 1999
Illustrator- print, point of sale, magazine, custom
Motion Graphics Designer
Hallmark Channel
February 1998 - April 1999
On-air graphics designer and animator for Hallmark Network television
3D Artist
Devils Thumb Entertainment
June 1996 - February 1998
Animator, modeler, texture artist, rigger - game development.