Since 2005 I have been working in film VFX. Starting with camera and character matching, evolving to encompass previz and scene layout for post VFX.
In 2015 I began exploring Unreal Engine to see how real-time could be used in traditional film VFX pipelines. As the technology has matured I have been focusing on real-time compositing and environments for virtual film production in LED volumes.
Work History
Learning Producer
Epic Games
July 2018 - February 2020
San Francisco, CA
Matchmove Artist
Tippett Studio
May 2017 - December 2017
Berkeley, Ca
Layout, Matchmove Artist
Tippett Studio
December 2015 - June 2016
Berkeley, California, US
Layout, Matchmove Artist
Tippett Studio
May 2015 - July 2015
Berkeley, California, US
Virtual Production Supervisor
bonum fabulis
January 2022 - August 2023
Chicago, Illinois, United States
CG Lab Tech
Academy of Art
September 2003 - March 2005
Helped students with their assignments in VFX. Mainly, Shake, Matchmover Pro, AfterEffects. Some systems management.
Matchmove Supervisor
The Orphanage
March 2005 - February 2009
Matchmove, Previz and Layout for feature film and commercial Visual Effects.
On set data collection for camera, modeling and texture reference.
Matchmove / Layout Supervisor
Polygon Entertainment
March 2009 - June 2009
Worked with team to match plate cameras and lay out environments.
Onset VFX Data Wrangler
Creative Cartel
August 2009 - November 2009
On set and location data collection for visual effects. Used for camera, lighting and texture reference in post production.
Matchmove / Layout Artist
Spy Post
December 2009 - May 2010
Sequence Layout, Lens Distortion Pipeline and camera solving for feature film and television.
Match Move Instructor
Academy of Art University
January 2007 - December 2010
Instructed Graduate and Undergraduate classes in Match Moving.
Matchmove / Layout Artist
Whiskytree
October 2010 - June 2011
Camera tracking, layout; shot finishing for feature film VFX.
Match move artist
Evil Eye Pictures
August 2011 - September 2011
San Francisco Bay Area
MM artist on Ghost Rider 2.
VFX Data Wrangler
Framestore
November 2011 - December 2011
Richmond, Virginia Area
On set VFX data collection for Lincoln.
Matchmove / Layout Artist
Tippett Studio
June 2012 - August 2012
Berkeley, CA
Matchmove and Layout for Breaking Dawn pt.2 and After Earth.
Matchmove artist
Whiskytree
August 2013 - January 2014
San Rafel, CA
Matchmove for Thor2, as wel as on-set data collection for a series of commercials.
Matchmove / Layout Artist
Tippett Studio
December 2013 - June 2016
Digital Artist
Freelance Realtime VFX
March 2020 - Present
San Francisco
Production of realtime and pre-recorded VFX .
Tippett Studio
November 2013 - December 2013
Layout, Matchmove Artist
Whiskytree
September 2016 - April 2017
San Rafael, CA
3d layout artist
The Orphanage
May 2005 - February 2009
San Francisco, CA
Freelance VFX Artist
BrianTolleFilms
June 2006 - December 2017
San Francisco, CA
Specializing in camera and scene layout, matchmove, and pre-visualization for film and television.