Brian Tatosky

Brian Tatosky

Compositing and Supervision, leading or on a team

Supervisor Compositing Supervisor / 24 yrs

Los Angeles, CA

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Compositing Supervisor

The Orville (2022)

Visual Effects Supervisor

Star Trek: Strange New Worlds (2022)

Compositing Supervisor

Star Trek: Picard (2020)

Digital Compositor

Annabelle Comes Home (2019)

Digital Compositor

Deadwood: The Movie (2019)

Compositing Supervisor

Ball Street (2019)

Compositing Supervisor

Barry (2018)

Compositing Supervisor

The Runaways (2017)

Compositing Supervisor

Future Man (2017)

Associate Visual Effects Supervisor

Star Trek: Discovery (2017)

Compositing Supervisor

The Orville (2017)

Compositing Supervisor

Midnight, Texas (2017)

Compositing Supervisor

Legion (2017)

Digital Compositor

The Tick (2016)

Compositing Supervisor;digital Compositor

Preacher (2016)

Digital Compositor

Zoo (2015)

Digital Compositor

Powers (2015)

Digital Compositor

Empire (2015)

Digital Compositor

Scorpion (2014)

2D Supervisor

Into the Storm (2014)

Digital Compositor

Halt and Catch Fire (2014)

Digital Compositor

Agents of S.H.I.E.L.D. (2013)

2D Supervisor

R.I.P.D. (2013)

2D Supervisor

Chronicle (2012)

2D Supervisor

Alvin and the Chipmunks: Chipwrecked (2011)

Digital Compositor

Hell on Wheels (2011)

Digital Compositor

American Horror Story (2011)

2D Supervisor

Mr. Popper's Penguins (2011)

2D Supervisor

Hop (2011)

Compositing Supervisor;sequence Supervisor

Knight and Day (2010)

2D Supervisor

Charlie St. Cloud (2010)

2D Supervisor

Alvin and the Chipmunks: The Squeakquel (2009)

2D Supervisor

Cirque du Freak: The Vampire's Assistant (2009)

2D Supervisor

Night at the Museum: Battle of the Smithsonian (2009)

Digital Compositor

Glee (2009)

Digital Compositor

Sons of Anarchy (2008)

2D Supervisor

The Mummy: Tomb of the Dragon Emperor (2008)

2D Supervisor

Alvin and the Chipmunks (2007)

Digital Compositor

Mad Men (2007)

Compositor

Evan Almighty (2007)

Compositor

Night at the Museum (2006)

Digital Compositor

Happy Feet (2006)

2d Supervisor

Garfield: A Tail of Two Kitties (2006)

Compositor

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

Compositor

Serenity (2005)

Digital Compositor

Criminal Minds (2005)

Digital Compositor

Bones (2005)

Pre-visualization

The Ring Two (2005)

Digital Compositor

Ice Princess (2005)

Compositor

Elektra (2005)

Digital Artist

The Rundown (2003)

Digital Artist;modeler

Daredevil (2003)

Digital Artist

Men in Black II (2002)

Video;lead Digital Artist

Casper Meets Wendy (1998)

Fast learner with a demonstrated talent for creativity and adaptability to a rapidly changing work environment. Proven record of success in demanding VFX leadership roles. Excellent sense of design and aesthetics. Creative problem solver through quick understanding of macro and micro issues throughout a project. Detail oriented. Other strengths include international project, talent and resource management on
complex production jobs, communication and collaborative skills.
Work History
  • Compositing Supervisor

    Double Negative

    July 2019 - April 2020

    • Supervised multi-location teams of compositors while interfacing with international prep, roto, layout and motion graphics, and local CG and FX teams for “Star Trek: Picard,”
    • Developed creative looks and technical templates for teams to use throughout season, including signature Star Trek design looks.

  • Compositing Supervisor

    FuseFX

    September 2016 - July 2019

    •Supervises multi-location teams for photoreal compositing, keying, paint and roto for episodic television and pilots, using Nuke, Mocha and Syntheyes in live-action as well as fully 3D environments.
    •Supervision on shows including "Preacher", "Legion", "Madame Secretary", "American Crime", "The Orville" and "Barry" among others

  • Senior Nuke Compositor

    FuseFX

    August 2014 - September 2016
    Burbank, CA

    • Performed all aspects of photoreal compositing, keying, paint and roto for episodic television and pilots, using Nuke, Mocha and Syntheyes in live-action as well as fully 3D environments as part of a high-performance team working on demanding, time critical projects.

    • On compositing team for 2015 Emmy winning episode for Outstanding Supporting VFX for “American Horror Story: Freakshow” as well as nominee for Outstanding VFX for “Agents of SHIELD”, and 2016 nominee “The Walking Dead.”

    • Developed compositing looks and Nuke workflow for several “SHIELD” characters signature powers or varients of their powers.

    • Regularly interfaced and collaborated with CG and Houdini artists on complex FX shots.

    • Composited on a variety of other shows, including “Preacher”, “Mad Men”, “American Crime Story”, ”The Tick”, ”Hell on Wheels” and “Scorpion.”

  • Freelance Nuke Compositor

    FuseFX

    April 2014 - May 2014
    Burbank

    • Photoreal compositing, keying, paint and roto for Episodic Television and Pilots, using Nuke, Mocha and Syntheyes

    • Projects include ABC's "Agents of SHIELD", FOX's "Empire", "Mad Men" and "Halt and Catch Fire" for AMC

    • After 5 weeks I had completed: 26 2D volumetric smoke additions, 12 GS comps, some with CGI elements, 9 crew/wire removals, 2 full BG replacements, 2 clothing fixes for "too much skin", and assisted with roto, wire removal or comp tweaks for 7 more shots

  • Themed Entertainment Media and Visual Effects consulting

    Freelance

    September 2013 - May 2014

    • VFX and themed environment media consulting for several ongoing projects under NDA.

    • Determining scope of projects, creative aspects, technical and labor requirements, and bidding.

  • 2D Supervisor

    Rhythm & Hues Studios

    March 2007 - March 2013

    • Supervised on-site and off-shore teams as high as 80 people performing paint, roto and 2D compositing.

    • Developed creative and technical solutions to lighting and compositing problems used studio-wide on multiple films.

    • Provided creative and technical direction to team, including critiques.

    • Interfaced with Producers and VFX Supes to achieve creative/technical goals.

    • Bid work, scheduled work and teams.

    • Consulted in studio work flow and pipeline creation and improvements, and 2D software development.

    • Evaluated staff, potential hires, and 3rd party software tools on an ongoing basis.

    • Developed standards and procedures for department and show pipelines.

    • Regularly set records for number of shots delivered over shrinking delivery schedules.

    2013 R.I.P.D. (2D supervisor: Rhythm & Hues)
    2012 Chronicle (2D supervisor: Rhythm & Hues Studios)
    2011 Alvin and the Chipmunks: Chipwrecked (2D supervisor: Rhythm & Hues)
    2011 Mr. Popper's Penguins (2D supervisor: Rhythm & Hues)
    2011 Hop (2D supervisor)
    2010 Charlie St. Cloud (2D supervisor)
    2010 Knight and Day (compositing supervisor, sequence supervisor: Rhythm & Hues)
    2009 Alvin and the Chipmunks: The Squeakquel (2D supervisor)
    2009 Cirque du Freak: The Vampire's Assistant (2D supervisor)
    2009 Night at the Museum: Battle of the Smithsonian (2D supervisor: Rhythm & Hues Studios)
    2008 The Mummy: Tomb of the Dragon Emperor (2D supervisor: Rhythm and Hues)
    2007 Alvin and the Chipmunks (2D supervisor)
    2006 Garfield: A Tail of Two Kitties (2d supervisor: Rhythm & Hues Studios)

  • Compositor

    Rhythm & Hues Studios

    August 2004 - March 2007

    • Composited feature film VFX and cg characters in live-action plates, using proprietary software and Shake.

    • Researched, developed and implemented 2D effects used scene wide by multiple artists on feature films.

    • Consulted on pipeline and software improvements with in-house software staff.

    • Supervised paint and roto teams before being promoted full-time to 2D Supervisor

  • Digital Supervisor

    Rhythm & Hues Studios

    August 1998 - August 2004

    • Provided all aspects of 3D animation, effects and compositing, for photo-real and stylized projects, using off the shelf software.

    • Supervised team of staff and freelance artists, as well as worked independently.

    • Directly worked with directors and production creative, to design and implement wide range of work.

    • Assisted in bidding, staffing evaluation, project planning/schedules.

    • Provided on-set Visual Effects Supervision.

    • Interfaced with in-house and 3rd party developers.