Creator of the Fil & Mantis Comic book, Spaced Out! and also currently a full time freelance visual development artist and conceptual designer for projects and companies big and small for TV, Film, pitches, video games, card games, manuals, and books. I am always looking for opportunities to grow as an artist, work with great people, and hopefully make the world a little better than before I arrived.
Work History
Slugterra Lead Designer
Nerd Corps Entertainment
August 2011 - August 2012
Lead Designer off site and occasional on site for Slugterra created by Nerd Corps. and produced by Disney TV.
Instructor - Character Design
Gnomon School of Visual Effects
January 2011 - March 2012
Teaching at Gnomon School of Visual FX Advanced Character Design and Character Design 1.
Senior Concept Artist
The Amazing Society
October 2009 - November 2010
Conceptual design and illustration for Marvel Super Hero Squad Online
and future game projects and pitches
Concept Artist
Slipgate Ironworks
February 2008 - October 2009
I helped establish the look and feel to the game as well as establishing main characters, environments, NPC races, color palettes, props, and zones paintings.
Concept Artist
Spacetime Studios
April 2007 - January 2008
I was in charge of creating designs from thumbnails to finished paintings for main characters, props, environments, and special effects for the AAA MMORPG genre. I also helped design and maintain a unique art style and styleguide for outsourcing and in house representation.
Artist
Zipper Interactive
January 2005 - September 2006
To conceptualize, design, and create all aspects of environments, props, and interactive objects for multiple levels. Also given the task to create downloadable content for Sony website.
Artist
Sony Computer Entertainment America
June 2004 - February 2005
I worked with Senior artists to create and concept art assets including models, vehicles, props, and terrain. Worked with large teams to help polish models, levels, and gameplay.