Brett "2D" Bean

Brett "2D" Bean

Character Designer and Visual Development Artist

Senior Visual Development / 21 yrs

Los Angeles, CA

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Creator of the Fil & Mantis Comic book, Spaced Out! and also currently a full time freelance visual development artist and conceptual designer for projects and companies big and small for TV, Film, pitches, video games, card games, manuals, and books. I am always looking for opportunities to grow as an artist, work with great people, and hopefully make the world a little better than before I arrived.
Work History
  • Slugterra Lead Designer

    Nerd Corps Entertainment

    August 2011 - August 2012

    Lead Designer off site and occasional on site for Slugterra created by Nerd Corps. and produced by Disney TV.

  • Instructor - Character Design

    Gnomon School of Visual Effects

    January 2011 - March 2012

    Teaching at Gnomon School of Visual FX Advanced Character Design and Character Design 1.

  • Senior Concept Artist

    The Amazing Society

    October 2009 - November 2010

    Conceptual design and illustration for Marvel Super Hero Squad Online
    and future game projects and pitches

  • Concept Artist

    Slipgate Ironworks

    February 2008 - October 2009

    I helped establish the look and feel to the game as well as establishing main characters, environments, NPC races, color palettes, props, and zones paintings.

  • Concept Artist

    Spacetime Studios

    April 2007 - January 2008

    I was in charge of creating designs from thumbnails to finished paintings for main characters, props, environments, and special effects for the AAA MMORPG genre. I also helped design and maintain a unique art style and styleguide for outsourcing and in house representation.

  • Artist

    Zipper Interactive

    January 2005 - September 2006

    To conceptualize, design, and create all aspects of environments, props, and interactive objects for multiple levels. Also given the task to create downloadable content for Sony website.

  • Artist

    Sony Computer Entertainment America

    June 2004 - February 2005

    I worked with Senior artists to create and concept art assets including models, vehicles, props, and terrain. Worked with large teams to help polish models, levels, and gameplay.

Education
  • Gnomon

    2006 - 2007
  • Digipen Institue of Technology

    2002 - 2004
  • Bellevue Community College

    1997 - 1999