- Created an original interactive narrative VR experience, "Look to the Sky" in Unity (First Place Winner, UploadVR).
- Currently developing a VR interactive Music Video for The Manx using Unreal Engine 4.
- Used Leap Motion hand tracking in Unity to develop a VR Drum Lesson POC for Outer Realms VR in association with Little Kids Rock.
- Developed a facial and body tracking rig using ARKit on iPhone and Microsoft Kinect for real-time motion capture in Unity.
Mystery Science Theater 3000 (Netflix) - On-set Supervisor
Last Man on Earth (Fox)
Timeless (NBC)
Ghosted (Fox)
Wet Hot American Summer (Netflix)
Animals (HBO)
Scorpion (CBS)
CSI: Cyber (CBS)
Elementary (CBS)
Good Game (Youtube Red)
Step Up: High Water (Youtube Red)
Children's Hospital (Adult Swim/Cartoon Network)
Devious Maids (Lifetime)
Party Over Here (Fox)
Walk the Prank (Disney)
Greenleaf (OWN)
My short films have received awards from the Newfilmmakers Los Angeles, Filmmatic, Boston Sci-Fi Film Festival, and others.
- Funny or Die
- Channel 101
- Awesomeness TV
- Pilgrim Studios
- Original Productions
Senior Post Associate
STRIVR
December 2018 - July 2019
VR/360 Video Editor | VFX Artist | Unity 3D prototyper
I stitched, composited, edited, mixed, color corrected, created motion graphics, and polished 360 VR video content for proprietary VR training software used to increase the efficiency and safety for employees at major corporations. I also created prototypes for the content team to evaluate nascent technologies in Unity 3D. This included working with eye tracking, spatial audio, volumetric capture, and more.
Real-time VFX/UI Designer
VRWERX
May 2018 - July 2018
Greater Los Angeles Area
I designed the UI for the experience as well as the real-time VFX for use within Unreal Engine 4. This included a dynamic HUD, explosions, fire, smoke, snow, and various screen/tech design for in-game displays.
Motion Graphics Artist/Editor
Simple Films
January 2012 - October 2015
Santa Monica, California
I created video game trailers from start to finish. From conception to game capture to editing, motion graphics, sound design, color correction, and delivery. I currently work with Simple Films in a freelance capacity after 3+ years of full time work.
Clients:
Ubisoft - Assassin's Creed, Just Dance, Far Cry, Rainbow Six, The Division, South Park, Star Trek
Sony - Uncharted
Facebook
Minecraft
Square Enix - Final Fantasy XV, Deus Ex:Mankind Divided
ngmoco - Transformers Age of Extinction, Transformers Battle Tactics
DeNA - Star Wars Galactic Defense
Sierra Games - A King's Quest
EA Mobile
Washio
Free Agents - Art Department Assistant
NBCUniversal
July 2011 - October 2011
Formatted, printed, organized, and distributed oversized drawings for the department.
Coordinated with external vendors and other departments.
Provided additional Google Sketchup set designs.
Facilitated needs of Production Designer and Department.
That Woman Show (Pilot) - Assistant Editor
VH1
June 2011 - June 2011
Managed, organized, and prepared footage for Editor, Sound, and Producer on an Avid system.
X-Men: First Class - Art Department Assistant
20th Century Fox Productions
November 2010 - March 2011
Facilitated the needs of Art Directors and Production Designer.
Maintained backup server and prepared wrap materials for studio.
Formatted, printed, organized, and distributed oversized drawings for the department.
Coordinated with external vendors and other departments.
One For the Money - Art Department Assistant
Lakeshore Entertainment
May 2010 - September 2010
Facilitated the needs of Art Directors and Production Designer.
Surveyed locations, graphics, and signage for Set Designers and Graphic Artist.
Managed and coordinated department distributions and deliveries.
Created various presentation pieces for the Production Designer to use when meeting with the Director.
Unstoppable - Art Department Assistant
20th Century Fox
July 2009 - December 2009
Facilitated needs of Production Designer and Art Directors.
Maintained file server and prepared wrap materials for studio.
Formatted, printed, organized and distributed oversized department drawings.
Assisted Coordinator in office and on set.