Bruno Pollet

Bruno Pollet

Lead Houdini Lead / Senior Senior Motion Editor

Belgium

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Senior Motion Simulation Artist

Transformers: Rise of the Beasts (2023)

Senior Motion Editor

Avatar: The Way of Water (2022)

Senior Motion Editor

She-Hulk: Attorney at Law (2022)

FX Td Lead

Skyggen i mit øje (2022)

FX Artist

Atlantic Crossing (2021)

Senior Motion Editor

War For The Planet Of The Apes (2017)

CG Supervisor

What Happened to Monday? (2017)

CG Supervisor

Versailles (2016)

CG Supervisor

High-Rise (2016)

CG Supervisor

The New Adventures of Aladdin (2015)

Senior Motion Editor

The Hobbit: The Battle of the Five Armies (2014)

Freelance Artist

Houdini (2014)

Senior Motion Editor

Dawn of the Planet of the Apes (2014)

Senior Motion Editor

The Hobbit: The Desolation of Smaug (2013)

Senior Motion Editor

The Hobbit: An Unexpected Journey (2012)

The Magic Crystal (2011)

Senior Motion Editor

Rise of the Planet of the Apes (2011)

Motion Capture TD

The Adventures of Tintin (2011)

Animator

Lara Croft Tomb Raider: The Cradle of Life (2003)

Work History
  • Freelance Artist

    MoonKeys

    April 2014 - Present

    Houdini procedural modeling, animation and rendering.
    Director and 3D artist on a 3D educational 7 minute film explaining the process of recycling waste to create energy.

  • FX Lead

    Umedia VFX & Finishing

    February 2020 - December 2020
    Brussels, Belgium
  • 3D Supervisor

    Benuts

    December 2014 - January 2020

    Benuts asked me to supervize their 3D team. Lots of challenges, great people, I love it !

  • Houdini Lead

    Benuts

    August 2018 - December 2019
  • Senior Motion Editor

    Wētā FX

    September 2013 - April 2014

    Motion editing for "Hobbit - The Desolation of Smaug" and "Dawn of the Planet of the Apes"

  • Freelance Artist

    MoonKeys

    December 2012 - August 2013

    Doing motion capture research and Clouds/trails VFX with Houdini

  • Motion Editor

    Wētā FX

    September 2012 - December 2012

    Motion editing on "The Hobbit" using GiantStudio's Nuance. More specifically working on "crowd" shots.

  • Houdini VFX and rendering.

    MoonKeys

    March 2012 - September 2012

    Doing 3D cloud research, animation and rendering for the movie "Au nom du fils" using both Houdini and Vue 10.

  • Houdini Shading development - Lighting supervisor

    MoonKeys

    September 2011 - March 2012

    I'm currently working as shader developer and lighting supervisor on a short called Snap. The short is animated with Maya then transferred to Houdini via Alembic where it's shaded and lighted. Fx are also added with houdini.

  • Motion Editing, Motion Capture TD, Motion Capture Quality Co

    Wētā FX

    January 2011 - June 2011
  • Technical Director

    Grid VFX

    January 2010 - January 2011
  • Senior 3D Artist

    72dpi

    February 2005 - December 2009
  • Senior 3D Artist

    d-side group

    2004 - December 2009
  • 3D Artist

    SoftKinetic Studios

    2008 - 2009
  • Layout Artist

    Secret Realm

    2007 - 2007
  • Application Engineer / Consultant

    Alias Wavefront currently Autodesk

    2001 - 2002
  • Application engineer

    Alias|wavefront

    1999 - 2001
  • 3D Artist

    ID-TV

    1999 - 2000
  • Maya Supervisor

    I-D Media AG, I-D TV

    1999 - 2000
  • 3D Artist

    Neurones

    1995 - 1996
  • 3D artist

    CASTERMAN

    1995 - 1996
Education
  • SUPINFOCOM

    1994 - 1996