Houdini procedural modeling, animation and rendering.
Director and 3D artist on a 3D educational 7 minute film explaining the process of recycling waste to create energy.
FX Lead
Umedia VFX & Finishing
February 2020 - December 2020
Brussels, Belgium
3D Supervisor
Benuts
December 2014 - January 2020
Benuts asked me to supervize their 3D team. Lots of challenges, great people, I love it !
Houdini Lead
Benuts
August 2018 - December 2019
Senior Motion Editor
Wētā FX
September 2013 - April 2014
Motion editing for "Hobbit - The Desolation of Smaug" and "Dawn of the Planet of the Apes"
Freelance Artist
MoonKeys
December 2012 - August 2013
Doing motion capture research and Clouds/trails VFX with Houdini
Motion Editor
Wētā FX
September 2012 - December 2012
Motion editing on "The Hobbit" using GiantStudio's Nuance. More specifically working on "crowd" shots.
Houdini VFX and rendering.
MoonKeys
March 2012 - September 2012
Doing 3D cloud research, animation and rendering for the movie "Au nom du fils" using both Houdini and Vue 10.
Houdini Shading development - Lighting supervisor
MoonKeys
September 2011 - March 2012
I'm currently working as shader developer and lighting supervisor on a short called Snap. The short is animated with Maya then transferred to Houdini via Alembic where it's shaded and lighted. Fx are also added with houdini.
Motion Editing, Motion Capture TD, Motion Capture Quality Co