Bobby Liauw

Bobby Liauw

Senior Animator / 16 yrs

Vancouver, Canada

Hire Me

Animation Director

Young Jedi Adventures (2023)

Lead Animator

Supernatural Academy (2022)

Senior Animator

Monsters At Work (2021)

Animator

Over the Moon (2020)

Animator

Sonic The Hedgehog (2020)

Animator

Maleficent: Mistress of Evil (2019)

Lead Animator

Dragons Rescue Riders (2019)

Animation Director

T.O.T.S. (2019)

Animator

The Dragon Prince (2018)

Animator

The Snow Queen 3: Fire and Ice (2018)

Animator

Sheep and Wolves (2018)

Animator

Guardians (2017)

Animator

Street Fighter V (2016)

Visual Effects

Mafiya: Igra na vyzhivanie (2016)

Animator

A Warrior's Tail (2015)

Animation Supervisor

Transformers: Robots in Disguise (2015)

Lead Animator / Assistant Supervisor

Franklin and Friends (2011)

Animator

Teenage Mutant Ninja Turtles (2003)

Work History
  • Animation Supervisor/Director

    Batara Studios

    September 2023 - Present
    United States, Canada, Indonesia · Remote

    Making Animations Cool Again! [MACA]
    We are a collective individuals working on games, cinematic and VFX!

    ● Projects TBD (Coming Soon)

  • Animator

    Sony Pictures Imageworks

    October 2019 - Present
    Vancouver, Canada
  • Animation Director

    ICON Creative Studio

    June 2021 - June 2023
    Vancouver, British Columbia, Canada

    ● Skydance “Wondla” (TBD)
    ● Monsters at Work S2 (Directing)
    ● [Emmy Winning] Young Jedi Adventures (Directing)
    ● T.O.T.S S3 (Directing)

  • Lead Animator

    ICON Creative Studio

    April 2021 - June 2021

    ● Peacock original series “Supernatural Academy”

  • Senior Animator

    ICON Creative Studio

    April 2020 - June 2021
    British Columbia, Canada

    ● Disney Pixar "Monsters at Work"

  • Animator

    MPC

    March 2019 - October 2019
    Vancouver, British Columbia, Canada

    ● Working to provide best class services in VFX & Movies.

  • Remote Contractor/Outsource Animator

    Available

    September 2015 - March 2019

    Available for any remote/outsource work.

  • Senior Animator

    Bardel Entertainment

    May 2016 - December 2018
    British Columbia, Canada
  • Remote Freelance Character Animator

    Wizart Animation

    September 2015 - May 2016
    Moscow, Russian Federation

    Working on animated feature

    ● "Snow Queen Fire & Ice"
    ● "Sheep and Wolves"

  • Remote Freelance VFX Animator

    Argunov Studio

    September 2015 - May 2016
    Moscow, Russian Federation

    Working on feature movie

    ● "Mafia: Survival Game"
    ● "Guardians"

  • Animation Supervisor

    Silver Ant PPI

    September 2014 - September 2015
    Japan

    Leading a team of animators on various projects.
    Street Fighter 5 - Ongoing progress
    ● Creating Pre-viz for the ingame cinematic.
    ● Using motion capture files to create the characters combat and crowds.
    Transformers Robots in Disguise.
    ● Completing the final episodes on season 1 series
    Fist of the North Star Cinematic
    ● Creating cinematic based on the popular manga "Hokuto No Ken" using motion Capture (Animation only)
    AJIN Demi-Human
    ● Animating series based on the manga created by Gamon Sakurai which received many critical acclaimed nomination and awards.

  • Remote Character Animator

    Glukoza Production

    February 2013 - August 2014
    Moscow, Russian Federation

    Working on animated feature

    ● "Hero Quest"

  • Cinematic Director/Co-Founder

    Enspire Studio

    October 2012 - April 2013
    Greater Jakarta Area, Indonesia

    Enspire Studio is an International-class animation studio that provides High Quality Cinematic and Animation. During my short tenure, some of my contribution and my responsibilities are:

    ● Establishing contact with potential new clients
    ● Mentoring new recruits and interns
    ● Managing group of modelers, riggers, and animators to deliver the highest standard work for the clients.

    Cinematic Director on "Chrysalis"
    ● Creating previz from raw storyboards
    ● Establishing Cinematography of the scenes.
    ● Key framed animation for all sequences.
    ● Editing the sequences together

  • Supervising Animator - 3D Animated Feature Film

    Epics Fx Studios

    June 2011 - October 2012

    Held responsibility as Supervising Animator which consist of :

    ● Working alongside the director on developing the style and feel of the movie.
    ● Managing work quota for each animator
    ● Breakdown cuts and selecting chunks for individual level (junior,mid,advanced) animators.
    ● Mentoring and nurturing new talents

    "Animated Feature Film [Undisclosed Title] - TBA"

  • Lead Animator/Assistant Supervisor - Franklin the Turtle CG

    Infinite Frameworks

    March 2010 - June 2011

    Finished a 52x11" episodes TV series. Act as a Lead animator and later on entrusted as an Assistant animation supervisor to overseeing the production. Which consist of :

    - Responsible for the animation in Franklin.
    - Supervise teams of 24 animators and support them in their work.
    - Managing work quota of each animator.
    - Assignment breakdown for the episodes.
    - Quality Control.
    - Consulted with the Director and Supervisors from each department to bring up production challenges, ideas, and refining pipeline throughout the show.

  • Animator - Léonard la série (Contraptus)

    Infinite Frameworks

    November 2009 - February 2010

    Responsible for character animation on "Léonard la série" in Autodesk XSI pipeline.

    Léonard la série is a show from a Paris-based animation and publishing company Ellipsanime/ Dargaud Media following the success of The Garfield show with the similar style and treatment.

  • 3D Generalist/ VFX Artist/ Animator

    Epics Fx Studios

    March 2008 - April 2009

    Working mostly on TVC and Feature Film, directly under the Director and Animation supervisor to give direction to the team, solve problems and maintain standard quality thru out the entire animation production.

    My responsibility covered the construction of modeling and rigging process for various character, matchmoving, integrating 3D with live action plates, as well as developing some simple R&D on dynamic and particle FX for a shot on some particular projects with Autodesk Maya, Boujou, and Foundry Nuke as my main software.

    I've also been animating on several different characters with different animations and styles. I'm also act as a compositor finding the final look of the product and that includes the color grading, rotoscope, editing and the final mastering. on several projects including team work as well as full project assignments (character creation to final tape).

  • 2D Junior Animator

    Rocket Fish

    2007 - 2007

    While undergo the masterclass training, I was also assigned a couple of shots for the company under the supervision of professional animator Christi Bertelsen (‘Blue Sky Studios, USA’).

  • Polygon Pictures

    ? - Present
  • Polygon Pictures

    ? - Present
Education
  • Professional Certificate

    Pixar Masterclass

    2014 - 2014
  • Advanced Certificate in 2D Traditional & Flash Animation

    Rocket Fish Studios

    2007 - 2007
  • Advanced course

    iAnimate

    ? - ?
  • Advanced diploma of multimedia

    RMIT University

    ? - ?