QA professional with 15+ years of games industry experience including Production and Live Operations. Led QA on dozens of shipped titles from handheld console platformers to PC MMOs.
Core areas of expertise include:
Agile QA (CSM) - Test Planning / Execution / Scheduling / Resourcing - Tester Recruitment / Mentoring / Management - Global QA Coordination - Bug Workflow - Live QA (SaaS) - Community QA - Test Automation - DevTesting - Exploratory Testing
Work History
QA Director
CD PROJEKT RED
August 2015 - Present
QA Manager
Ubisoft
December 2012 - July 2015
Led QA on Ghost Recon Phantoms from Open Beta through to successful launch as one of the top 10 Steam F2P titles. Currently managing overall Vision, Roadmap and Strategy for Singapore QA team.
Head of Games QM
Bigpoint
January 2012 - August 2012
QA Management on 60+ F2P titles. Standardised numerous processes including bug reporting, classification and workflow across internal dev teams. Created formal job descriptions and structured org chart for QA department.
Producer
Bigpoint
June 2011 - February 2012
Managed dev team on F2P browser based title. Set development priorities, encouraged adoption of Scrum and managed anniversary event generating highest single-day title revenues ever.
Associate Producer
Disney Interactive Studios
February 2009 - May 2011
Concept-to-release production support for numerous licensed and original AAA titles from handheld /casual to multiplatform AAA. Included extended on-site work with numerous developers.
European QA Lead
Disney Interactive Studios
December 2006 - December 2008
Recruited by Head of European QA at DIS. Managed QA on numerous EU-developed AAA projects, working with DIS internal QA (US/UK based) plus outsourced teams.
Live Operations Coordinator
NCsoft Europe
August 2005 - December 2006
Ensured stability/quality for MMOs: City of Heroes/Villains, Lineage II, Guild Wars etc. Managed functionality/localisation QA and go/no-go for build publish to live servers.
QA Manager
Babel Media
July 2004 - February 2005
Designed, implemented and managed entirely new org structure for PC/Console QA in UK office.
Managed 10+ Project Supervisors, 100+ freelance and permanent localisation/functionality testers.
Planned, resourced and managed QA across all PC/Console projects. Ensured quality via metric analysis, staff appraisal and continuous evaluation / improvement of process.
QA Manager
Babel Media (New Delhi)
August 2003 - July 2004
QA Manager for Babel's New Delhi office, headed team of 20+ testers plus Leads from UK. Covered functionality testing on numerous Mobile, Console and PC titles.
QA Lead
Babel Media
June 2000 - June 2003
Freelance QA: Functionality, First-party Standards and English Localisation testing.