Brandon Wang

Brandon Wang

Mid-level Software Engineer / 11 yrs

Emeryville, CA, United States

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Software Engineer

Coco (2017)

Look Development

Cars 3 (2017)

Look Development

Finding Dory (2016)

Technical Development

Piper (2016)

Look Development

The Good Dinosaur (2015)

Software Engineer

The Blue Umbrella (2013)

Software Development

Lava (2011)

Look Development

Inside Out (2005)

Work History
  • Software Engineer

    Riot Games

    March 2017 - Present
  • Technical Director

    Pixar

    June 2013 - February 2017

    Writing shading and surfacing software.

    • Lava (2014):
    - Mathematically derived and wrote shaders to achieve deformable vector displacement on large terrain.
    - Contributed tangent-space filtering code to Disney's open-source Ptex project.

    • Inside Out (2015):
    - Supported character shading tools, notably Mari.

    • The Good Dinosaur (2015):
    - Support for Renderman shaders.
    - Supported character shading tools, notably Mari.
    - Supported color space transformations for shading.

    • Piper (2016)
    - Prototyped real-time shading workflows for wet sand on a beach.

    • Finding Dory (2016):
    - Created optimized essential pattern shaders, such as texture reading and vector transformation.
    - Created new workflows for shading in Katana, including writing a custom nodegraph.
    - Created cross-department shader binding workflows.
    - Experimented with real-time panting workflows, including a full GLSL BSDF implementation.
    - Support for Renderman RIS shaders and related applications, notably Mari and Katana.

    • Cars 3 (2017):
    - Transitioned all authored shading into a unified, application agnostic USD representation.
    - Support for Renderman RIS shaders, USD shading, and related applications, notably Katana.

    • Coco (2017):
    - Developing experimental real-time GPU shading workflows.
    - Lead developer on Flow, a real-time GPU node-based shading authoring application.
    - Worked as a generalist engineer and project lead.
    - Expertise in nodegraph-based workflows, cross-application data, and OptiX/CUDA shaders.
    - Used on Coco to surface props.

  • Research Assistant

    UC Berkeley

    August 2011 - May 2013

    Researched extensions of sheared filtering for physically-based Monte Carlo ray tracing. Co-author of a paper in SIGGRAPH ASIA 2012 and SIGGRAPH 2013.

  • Graduate Student Instructor

    UC Berkeley

    August 2012 - December 2012

    Teaching assistant for CS184: Foundations of Computer Graphics

  • Software Engineer Intern

    Pixar

    May 2012 - August 2012

    • Contributed to the development and integration of lighting tools for Pixar’s 2013 short film, "The Blue Umbrella"
    • Worked closely with technical directors to address urgent show-stopping issues.
    • Collaborated with third party sources to address critical internal and external software issues.

  • Undergraduate Student Instructor

    UC Berkeley

    January 2012 - May 2012

    Teaching assistant for CS184: Foundations of Computer Graphics

  • Reader

    UC Berkeley

    September 2011 - December 2011

    • Graded homework and projects for UC Berkeley's Graphics Class (CS184)

  • Computer Engineer Intern

    National Security Agency

    May 2011 - August 2011

    • Performed extensive binary analysis on embedded systems.
    • Identified significant vulnerabilities in communications systems.
    • Developed tools to advance computer network exploitation efforts.
    • Assisted in successful computer network exploitation operations.

  • Software Engineer Intern

    National Security Agency

    May 2010 - August 2010

    • Key Developer on a high-priority, high-visibility Department of Defense Cloud Architecture project.
    • Created and deployed generalized analytics for distributed searches against large datasets in the Hadoop MapReduce environment.
    • Supported end-to-end testing and deployment of analytic.

Education
  • University of California, Berkeley

    2012 - 2013
  • University of California, Berkeley

    2009 - 2012
  • Palos Verdes Peninsula High School

    2005 - 2009